Friday, 12 February 2016

Changelog for 0.14 build 7!


0.14.0 Build 7

You know what's better than Build 6? Build 7! Yeah, the last build was supposed to be the last, but then $(DELAY_REASON) so we made another one.
Please reports any more bugs that you find here on JIRA!

Tweaks
  • Maps are back to being created with 1:1 zooming, so Item Frame Maps aren't entirely useless.
  • Added the Redstone Specialists skin pack, but it can't be bought yet.

Bug Fixes
  • Fixed a crash with Villagers without a profession.
  • Fixed a crash with a nasty interaction between going in the Nether and Item Frame Maps
  • Fixed a crash when the second part of a double chest is destroyed while the chest is open
  • Also fixed a duplication issue in the same situation
  • Chest Minecarts can open again!
  • Boats spawn actually in front of you in multiplayer
  • Items in a Chest Minecart aren't duplicated or lost anymore



Tuesday, 9 February 2016

Changelog for 0.14 build 6!


0.14.0 Build 6

Here's build 6, this time with a 100% more correct version in the watermark! This build has a pretty tiny changelog as we're starting the preparation to release 0.14 on all platforms, of course if you want to ruin everyone's party with a critical release stopping bug you can always report it here on JIRA!

Tweaks
  • Changing from Creative to Survival doesn't clear the inventory!
  • Added Splash Potion of Weakness (3:00) to the Creative Inventory


Bug Fixes
  • The watermark actually says "Build 6" :)
  • Fixed a crash with Redstone when playing online
  • Fixed a freeze caused by Rapid Pulsar Clocks
  • Fixed not being able to pick up items even if there is inventory space
  • Redstone Miner's face doesn't disappear when you put an helmet on
  • Fixed a performance regression during loading
  • Items won't duplicate in two toolbar slots when picked from the Creative Inventory
  • Missing faces when a Pressure Plate is placed next to leaves and Grass
  • Clients now synchronize properly Item Frame Maps' green arrows



Friday, 5 February 2016

Changelog for 0.14 build 5!


0.14.0 Build 5

Build 5 is out, and Hoppers work again! Yes! It was all a joke, you didn't really think we could break hoppers like that. Ha. You fell for it. But if you see other amazing jokes like that one please report them on Jira, because they might not be 100% intended. Thanks!

Tweaks

  • Huge Mushrooms shouldn't spawn in the water around Roofed Forests
  • The Inventory for Droppers, Hoppers and Dispensers is more consistent with the other inventories
  • Made loading a bit faster
  • Added the Journey to the West skin pack!
  • Snowballs now spawn when breaking snow with a shovel


Bug Fixes

  • Hoppers work again :)
  • It's now possible to remove items from Item Frames in Survival without breaking them
  • Entering boats doesn't place another boat anymore
  • Destroying a boat doesn't destroy boats behind either
  • Fixed many sprites being invisible in Front Third Person
  • Fixed black artifacts in flat worlds
  • Client's position is now saved correctly when they log out.
  • Rails cannot be properly be laid in adjacent parallel lines in the east-west axis
  • Fixed a strange enchanting table behavior
  • Leather Armor remains colored while flying between inventory slots
  • Fixes to Redstone burnout behaviors
  • Fences don't have weird artefacts in the menus anymore
  • Items don't duplicate when destroying their Item Frame anymore
  • Minecarts now push each other consistently
  • TNT doesn't disappear anymore on clients



Tuesday, 2 February 2016

Changelog for 0.14 build 4!


0.14.0 Build 4

Did you know that Build 4 means that we are one build closer to the release of the final build? It's hard to believe but it's true!
It's also between Build 3 and Build 5, and double Build 2. Does it mean it has half the bugs? Go ahead and test it, and see if I just made this up right now!

Tweaks

  • Double Ferns now spawn in cold climates all over the world!
  • Redwood Forests' moss stone boulders are rounder
  • Boats now appear exactly where the player has clicked/tapped
  • Creeper explosions are now much stronger and consistent in power
  • Naturally spawned Villagers will now have more variety of professions
  • Updated translations to change them words!
  • Cannot harm Zombies with a potion of Harming anymore


Bug Fixes

  • Crash fixed when rejoining a game after the game was suspended
  • Crash fixed when placing an Item Frame above a Chest
  • Crash fixed when the player destroys a torch that is part of a broken pulsar circuit
  • Android's system bar doesn't appear anymore when ingame!
  • Fixed various Cauldron synchronization issues
  • Fixed hang up because of infinite loops
  • Boats don't collide with you anymore when you stop riding them
  • Fixed Hopper lighting
  • Mobs now walk normally when put on slabs
  • Items placed in an Item Frame shouldn't retain the rotation of the last item contained in it
  • Hopper Loop clocks now produce the correct ON/OFF signal
  • Red Sandstone now uses the correct sounds
  • Fixed contents of Minecarts being black
  • Clients now consume an instance of the item when placing it in an Item Frame
  • Cobblestone Wall texture is now actually all fixed 100% pinky swear
  • Removed extra black pixels from items
  • [Redacted] from [Redacted] will not crash the game anymore if [Redacted]
  • Fixed Creepers not exploding if the player is below them
  • Can now feed baby Ocelots
  • Redstone-powered doors now remain powered after reloading
  • Fix to the Language Screen
  • When destroying a two-parts block, particles will be visible for both parts on clients too
  • Fixed Double Trapped Chests circuitry
  • Item Frame Maps don't flicker anymore when watched from a distance
  • Redstone wire has less overdraw now