tag:blogger.com,1999:blog-68355520682938487332024-02-20T13:20:58.251+01:00Minecraft: Beta ChangelogsUnknownnoreply@blogger.comBlogger49125tag:blogger.com,1999:blog-6835552068293848733.post-21111095468441638412017-10-24T10:42:00.001+02:002017-10-24T10:42:52.935+02:00Changelog for 1.2.5 beta build 2<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2.5 beta build 2 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.5.13</b></span></div>
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<b style="color: #38761d; font-size: medium;">New Feature</b><b style="color: #38761d; font-size: medium;">s:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">Mixer Interaction: Game commands can now be linked to interactive buttons for viewers to interact directly with the game. Learn more at blog.mixer.com/Minecraft-beta</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Mobile Broadcasting: Native broadcasting for several streaming services has been added. Look for the new Broadcast button directly in-game</li>
</ul>
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<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">Moved store offers on several screens. Thanks to all of our players who gave us feedback on this!</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Improvements to the Create screen for available templates</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Further adjustments to the sensitivity of block placement</li>
</ul>
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>Fixed a crash that occurred when loading a Realm that contains banners</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">The arrow marker on a map no longer becomes a dot when a player walks out of the map bounds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Tools will no longer lose durability faster than mobs take damage</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Creepers standing in double tallgrass now deal appropriate damage</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fixed a corrupted audio loop when pointing at an item frame in Adventure mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fall height is no longer compounded the next time a player takes fall damage when chorus fruit teleports a player from a higher elevation</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fixed chests, pumpkins, and stairs not facing the right direction in hand</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Entities and particles are now properly lit in the Nether when playing in split-screen (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Players can no longer take damage when walking backwards and placing blocks at head level</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Hostile mobs will no longer spawn on top or inside transparent blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Starting maps will now upgrade correctly on an anvil</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">After running out of materials for torches, books, or bookshelves, cursor focus no longer moves to another item</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fixed the timing of pistons interacting with other pistons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Decreased explosion resistance of slabs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Players will no longer spawn at a the position of a destroyed bed when leaving the End</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Parrots no longer choose the same mob to follow repeatedly</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Lily pads can now be broken by boats when colliding from any direction</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Tamed horses, donkeys, and mules can now be ridden immediately if mounted while eating grass</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Banners in item frames no longer change patterns based on the banner that the player in holding</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Bed recipe will now appear in the Recipe Book when only one ingredient is present in the inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Observers now properly redirect Redstone Dust</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Observers powering Redstone Dust below will now power components adjacent to the dust</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Daylight sensors no longer output power at night when they have no view of the sky</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Skeletons now turn before shooting</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fixed the sound when throwing items</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fixed parrots losing their sitting status when loading a world, and incidentally fixed chickens flapping their wings after spawn</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Editing 'options.txt' can once again be used to increase chunk render distance</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Arrow of Decay can now be given using the '/give' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Natural Regeneration can now be disabled on Peaceful difficulty</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Having the PvP game rule disabled no longer makes players immune to the '/kill' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fixed hopper minecarts not filling from chests when slightly clipped into a block</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">The camera no longer flickers along the Y-axis after teleporting</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Items on the cursor will now be dropped when the inventory is full and the inventory screen is closed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Improved navigation of the inventory screen when using the controller cursor</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Settings sliders can no longer be adjusted with the D-pad until the A button is used to select them</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Controller hints will now say "Place" while sneaking and aiming at a container</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Fixed the rendering of borders on the Skin Picker screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Scroll bars are now visible after switching tabs on the Settings screen</span></span></li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-43074502754499267872017-10-13T12:48:00.000+02:002017-10-13T12:48:43.522+02:00Changelog for 1.2.5 beta build 1<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
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<b><span style="font-size: x-small;">1.2.5 beta build 1 - AKA <span style="color: #cc0000;">1.2.5.0</span></span></b></div>
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<b style="color: #38761d;">New Features:</b><br />
<ul>
<li>Added a new Recipe Book toggle and the ability to view the Creative inventory in fullscreen (on Classic UI)</li>
<li>Added a content rating system to the Marketplace</li>
</ul>
<b style="color: #38761d;">Tweaks:</b><br />
<ul>
<li>Pressing the A button on the Creative inventory will now place one item in the inventory, not a full stack. Pressing the Y button will place a full stack and X will clear the hotbar in Creative mode</li>
</ul>
<b style="color: #38761d;">Bug Fixes:</b></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>Fixed a crash that occurred when closing the skin picker</li>
<li>Fixed a crash that occurred when using uppercase letters in '/gamerule' commands</li>
<li>Fixed a crash that occurred when using the '/fill' command with several different blocks</li>
<li>Decreased the sensitivity of placing blocks</li>
<li>Fixed torches and other light sources giving off very little light when Smooth Lighting was enabled</li>
<li>Attacking or mining with an enchanted book will no longer apply the book's enchantment</li>
<li>Cobweb will now drop as an item when cut with shears</li>
<li>Food particles now appear when feeding animals</li>
<li>All mobs can now be spawned on water by players</li>
<li>It's now easier to see the texture animation of flowing water</li>
<li>When placing layered snow, only one block will now be taken from the inventory</li>
<li>Flint and Steel no longer takes damage when hitting mobs</li>
<li>Using Pick Block on giant mushrooms will no longer give unobtainable mushroom blocks</li>
<li>Arrows that are picked up will now join an existing stack in the offhand slot, not creating a separate stack</li>
<li>Minecarts and boats can no longer be destroyed by Ender Pearls</li>
<li>Door and fence gates can now be placed on dirt path blocks</li>
<li>Items moving in flowing water will no longer have jittery movement</li>
<li>Dead bushes can now be replaced when placing blocks and items</li>
<li>Decreased the hitbox size on crops</li>
<li>The hitbox size of Nether Wart will now increase as it grows</li>
<li>Light Gray Shulker Boxes now have the proper name</li>
<li>Shulker Boxes now only give a full Redstone signal when filled with 27 full item stacks</li>
<li>Top snow is now destroyed immediately after placing water or lava over it</li>
<li>Food particles no longer come out of players' foreheads</li>
<li>Crafting and container screens now close when a player takes from another player or mob</li>
<li>It is no longer possible for players to place a block in the same space they are sneaking, causing them to fall</li>
<li>Uncraftable and unobtainable items no longer appear in the Recipe Book in Survival mode</li>
<li>The tooltip for Stone variants in the Recipe Book now properly show they're in the "Nature" category</li>
<li>Mooshroom now displays a particle effect when sheared</li>
<li>Eating and drinking animations are now visible when a player is seen from third-person view while under the invisibility status effect</li>
<li>Additional Map items are no longer lost when more than one Map is placed in an Anvil’s input slot while creating a Locator Map</li>
<li>Fixed player's camera Y-value from flickering up/down when the player teleports</li>
<li>Fixed "Custom" skin name appearing as placeholder text on player skin change notifications</li>
<li>Fixed the left leg being rotated the wrong way on armor stand poses</li>
<li>Scroll bars in menus no longer jitter when using the right stick to scroll</li>
<li>When pressing tab to complete a command, the choices are now sorted correctly</li>
<li>Flowers and beds are now properly cloned by the '/clone' command</li>
<li>Using the '/give' command when the inventory is full will drop items in front of the player</li>
<li>Resource Packs downloaded from the store will no longer appear in the Behavior Packs section of the Storage screen</li>
<li>Content is now fully removed from Storage if deleted after restarting the game</li>
<li>The "Import started" notification will no longer be delayed to appear when importing large content packs</li>
<li>Several fixes to Marketplace menus</li>
<li>Fixed a crash that occurred when destroying a piston during its extend animation and there is a block on top of the piston</li>
<li>Flying is no longer activated when trying to sprint in water with Auto Jump enabled in Creative mode</li>
<li>Hitting mobs will now produce an impact/damage sound</li>
<li>Parrots will now react to being on fire in Survival mode but will no longer burn when perched on a player's shoulder in Creative mode</li>
<li>Pistons no longer get stuck or break randomly</li>
<li>Non-full blocks no longer appear as the full width of a block when moved by pistons</li>
<li>Blocks moved by pistons no longer leave stretched graphical artifacts</li>
<li>The Ender Dragon can no longer get stuck in boats</li>
<li>Sheep that spawned from breeding will now drop loot</li>
<li>Fixed banner items being too bright</li>
<li>Slightly increased the spawn rate of Ocelots</li>
<li>Players without block breaking permissions can no longer break crops by jumping</li>
<li>Fixed an incorrect error message when the '/replaceitem' command has an out of range value</li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-68489664145371194272017-10-05T08:16:00.000+02:002017-10-05T08:16:00.907+02:00Changelog for 1.2.3 beta build 1<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
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<b><span style="font-size: x-small;">1.2.3 beta build 1 - AKA <span style="color: #cc0000;">1.2.3.3</span></span></b></div>
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<b style="color: #38761d;">Bug Fixes:</b></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>Fixed a crash that occurred when loading world chunks </li>
<li>Fixed a crash that occurred if a player with blocked multiplayer privileges was in a world and accepted an invite from another player (Xbox One only)</li>
<li>Fixed a crash that occurred when using the crafting screen </li>
<li>Fixed a crash that occurred when going through a Nether portal and then using a piston</li>
<li>Fixed a crash that occurred with Iron Golems on converted worlds </li>
<li>Fixed a crash that occurred when using the '/fill' command that caused to many spawned entities to fall </li>
<li>The 'Inception' achievement in now unlockable on all platforms </li>
<li>The 'Sniper Duel' achievement is now unlockable (Xbox One only) </li>
<li>Fixed an exploit that caused rails to be duplicated</li>
<li>Fixed an exploit that caused Shulker boxes to be duplicated when broken by an explosion</li>
<li>Fixed an issue causing transparency issues on several skins </li>
<li>The Sign screen can now be closed if the cursor has been moved to the third line (iOS only)</li>
<li>Pressing the A button no longer cancels Elytra flight and will now make the player ascend </li>
<li>Players will no longer cease climbing stairs and slabs while flying </li>
<li>Fixed Iron Golems not causing enough Knockback effect </li>
<li>Servers will no longer briefly appear on the Friends tab </li>
<li>Heavy blocks no longer break when falling on leaf blocks </li>
<li>Fixed the texture offset of Mooshroom's udder layer</li>
<li>Sheep no longer emit two sounds when dying </li>
<li>Items renamed in an anvil that have been placed will now retain their names after being mined</li>
<li>Skulls can now be placed on the ground when a layer of snow is already there </li>
<li>Endermen now take damage in filled cauldrons</li>
<li>Doors, Wooden Buttons, Ladders and Fishing Rods can now be used as fuel in a Furnace</li>
<li>Fixed some vines being destroyed when pressing right-click</li>
<li>Fixed an incorrect controller tooltip when moving an item in the Creative inventory over the hotbar</li>
<li>"Elytra Wings" are now referred to simply as "Elytra"</li>
<li>Players with Fire Resistance will now receive damage from lightning </li>
<li>Fixed a constant green highlight on the inventory screen of tamable mobs</li>
<li>Pumpkins and mob heads can now be equipped directly from the Creative inventory on Pocket UI</li>
<li>Banners will now wave when daylight cycle is disabled</li>
<li>Items replaced by a command are now visible instantly in the inventory</li>
<li>Adding a 'damage_sensor' to an entity type no longer prevents '/kill' from working</li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-30682106437499932812017-09-02T10:24:00.001+02:002017-09-02T10:24:32.252+02:00Changelog for 1.2 beta build 8<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 8 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.25</b></span></div>
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<b style="color: #38761d; font-size: medium;"><br /></b><b style="color: #38761d; font-size: medium;"></b></div>
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<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">It is now much easier to see underwater after drinking a Potion of Water Breathing and Potion of Night Vision</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Rebalanced most of the game sound effects and music, such as rain being much quieter</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Added sound effects for placing Eyes of Ender into portal frames and opening The End portal</li>
</ul>
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<b style="color: #38761d; font-size: medium;">Fixes from Bugs in Beta:</b></div>
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<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Recipe Book can now be toggled off and on when using Classic UI</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Optimized chunk generation and rendering</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Increased performance when launching fireworks that were crafted with a large ball and trail firework star</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Redstone components can once again be placed on Observer blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed not being able to eat on converted worlds (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed item duplication in Survival mode when using Pocket UI and touch controls</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance of Redstone circuits (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed several crashes that occurred when split-screen players joined, left the game, or signed out of Xbox Live (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when deleting a world that contained non-Latin characters in its name</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that occurred when "painting" items in the Recipe Book while using touch controls</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Expanding a list of items on the Recipe Book will now automatically scroll the list, if needed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Recipe Book cursor will now properly reflect the proper position when using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed crafting status consistency on the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Accepting an invite to a game you are in the process of joining no longer causes a crash</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the scrollbar on How to Play menu when using touch controls</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Crafting with a controller and pressing the Y button will now state that it will craft all, not just a full stack</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Clouds will now render through glass</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Redstone dust will now visually show its proper state when active</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Paper will no longer be lost when enlarging a map using an Anvil while Pocket UI is enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">On-screen tooltips will no longer show "Release" when looking at a fence, only when a Lead is attached to the fence</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Drop down menus are no longer hidden when opened close to the bottom of the screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Torches can once again be placed on monster spawners and will not spawn mobs if covered in torches</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Beds that have been blown up will not leave an invisible, one block remnant in the world</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Breaking an item out of an item frame no longer causes the breaking animation to play on the item frame itself</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Spiders that climb toward the ceiling can now attack players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pressing the X button on the hot bar will now clear the hotbar, not take half of a stack</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Removed an extra How to Play icon on the inventory/crafting window</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Language titles in Settings are no longer invisible until highlighted</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Controller tooltips now show when a music disc can be inserted into a Jukebox or when Book & Quill can be used</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Clicking the How to Play icon in Creative mode will now bring up information about Creative</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The GUI Scale toggle slider is now correctly aligned in different scales (Android only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed split-screen players sometimes having the same Gamertag, skin, and interface</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance of the menu background after sitting in the menu after being idle on the title screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Cloning a command block over an existing command block will now properly replace the command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Bows on the ground no longer animate when eating food or using any item that has a right-click holding action</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed locator maps not showing proper movement and color to indicate player position and dimension</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">It is now possible to scroll through world descriptions in the marketplace when using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Damage will no longer be dealt to players and mounted horses when applying a saddle</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps received when Starting Map is enabled will now have zoom level 3/4</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Chat will no longer scroll when using the d-pad and Host Options are open</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The empty map recipe once again appears in the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed search results in the Recipe Book so they now show all relevant items, not just craftable items</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/xp' command can once again reduce a player's level by using negative values</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Top slabs can once again be placed using the '/fill' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed chat messages of wrong players sleeping in beds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The offhand slot will now equip an item after using the '/replace' command without having to restart the world</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses and players will no longer receive fall damage when riding on blocks that are placed a couple of blocks above the ground</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Endermen will no longer spawn and immediately die on Peaceful difficulty</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Single iron bars and glass panes now have the appropriate hitbox</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Quitting a world with a resource pack will no longer partially apply the pack to the main menu after leaving the game</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps will now render properly on worlds imported from Xbox One Edition</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps in offhand are now scaled properly in horizontal, two-player split-screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Guest account names will now appear properly (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The hotbar will no longer appear below the screen safe area when playing horizontal split-screen (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Added on-screen controller hints to the Create World and Edit World screens</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed sides of blocks not rendering when on the edge of the screen in third-person mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the achievements menu not showing unlocked achievements if the console disconnects from Xbox Live (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed split-screen players logged in as guests getting stuck on the loading screen when trying to join (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can now join servers via invites from other players and joining from the friend list</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Selecting pages in a signed Book & Quill no longer causes the virtual keyboard to appear</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed several patterns that caused banners to become transparent</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed chunks of terrain missing after synchronization of saved worlds in Creative mode from another console</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Split-screen players will now have their location and inventory saved after leaving the world</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when a command block runs a command that deletes the block it's in</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Changing skins in-game will now properly apply</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">After clearing the Recipe Book search bar with a controller, re-opening the Recipe Book will no longer bring back the previously entered text</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the positions of bows and potions when playing split-screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The inventory and containers no longer contain invisible items</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that occurred when the game is suspended and resumed when the chat screen is open (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Falling in to one block of water will no longer inflict damage</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Signed in players that launch the game in offline mode no longer have "Steve" as their Gamertag and an empty friends tab (Xbox One only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Gravel falling onto retracting pistons no longer causes them to fall into the same block space and overlap</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Disabling view bobbing while in split-screen no longer makes items held in hand not visible</span></span></li>
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<b style="color: #38761d; font-family: "droid sans";">Fixes from Bugs in Retail:</b></div>
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<ul>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Villagers will now close doors and stop getting themselves attacked by Zombies</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">The proper sound effect will now play after looking directly at an Enderman</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">XP orbs should no longer disappear in blocks and be easier for players to collect</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed Dragon Egg not breaking when falling on a torches and breaking anvils</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">'/ReplaceItem' repeating no longer makes it impossible for players to change inventory slots</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Creepers will no longer explode if they lose sight of a player</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Creepers exploding inside minecarts and boats will not destroy the minecart or boat</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Attempting to load a world before signing in will no longer make worlds unable to load</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Glazed terracotta blocks can be pushed but no longer pulled by sticky pistons</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">The 'hideParticles' argument for '/effect' will now hide particles of selected status effects when set to "true"</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed the hitbox on Chorus plants</li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-20187338473327317492017-08-22T09:41:00.000+02:002017-08-30T15:30:34.126+02:00Changelog for 1.2 beta build 7<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 7 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.22</b></span></div>
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<b style="color: #38761d; font-size: medium;"><br /></b><b style="color: #38761d; font-size: medium;"></b></div>
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<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
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<li style="margin: 0px 0px 0.25em; padding: 0px;">Jungle leaves are now transparent on higher-end devices when Fancy Leaves are enabled</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Changed the sound effect for creeper explosions </span></span></li>
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<b style="color: #38761d; font-size: medium;">Fixes from Bugs in Beta:</b></div>
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<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The selected item recipe will no longer change when ingredients run out to avoid unintentional item crafting </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Several improvements to finding items in the Recipe Book while in Creative mode </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Made improvements to manual crafting when using a touch screen </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The proper amount of wool that is craftable in the Recipe Book will now be shown </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Crafting and selecting items when using a controller will now be occur on button press, not release</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Creative mode now has a 2x2 crafting grid in the inventory </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">When an item is selected, tapping anywhere that the item cannot be placed will now deselect it</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Search results in the Recipe Book will now show all relevant items, not just craftable items </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Controller bumper buttons can now be used when navigating the How to Play menu </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed corrupted icons in How to Play menu when using various languages </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that could occur when switching Resource Packs </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The recipe for Empty Locator Maps will now recognize Empty Maps as an ingredient</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The recipe for Empty Locator Maps will now appear for the 2x2 crafting grid</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed overlapping text on the 3D Export screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mob attack damage will now be adjusted based on difficulty</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Glowstone will now prevent monsters from spawning from a monster spawner </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Trees grown with bone meal will no longer fill the trunk with leaves </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the hit box for stairs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed corrupted End portal textures </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blocks affected by gravity will no longer push mobs or players into the ground </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the paper doll on the pause menu being scaled incorrectly </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Iron pickaxes will now mine at the proper speed </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Cancel button no longer overlaps the progress bar when downloading from the store</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Replaced the icon for the left analog stick to better distinguish from the right analog stick</span></span></li>
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<b style="color: #38761d; font-family: "droid sans";">Fixes from Bugs in Retail:</b></div>
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<li style="margin: 0px 0px 0.25em; padding: 0px;">Boats will now move faster on ice</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Original Music Pack will now be imported properly after downloading and no longer cause the game to crash</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Guardian and Elder Guardian laser attacks can now penetrate armor to damage players</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">The sneak button on controllers can now be used to get out of boats, plus added a tooltip on-screen for how to dismount</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Squid will now spawn properly in oceans</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Creepers start hissing a bit earlier now </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Slightly decreased Creeper explosion damage</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Nether portal blocks are now breakable in Creative mode when the default game mode was Survival</li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-55917584524946386122017-08-18T10:22:00.000+02:002017-08-22T08:08:04.880+02:00Changelog for 1.2 beta build 6<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 6 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.18</b></span></div>
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<b style="color: #38761d; font-size: medium;"><br /></b><b style="color: #38761d; font-size: medium;">Fixes from Bugs in Beta:</b></div>
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Custom skins work again!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Changed several graphics on the Recipe Book to improve navigation</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed multi-item placing in the inventory when holding right-click</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Hostile mobs will no longer spawn on top of glowstone blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Water bottles can once again be placed on brewing stands when using Pocket UI</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an issue with scrolling in the skin picker</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Reassigned keys for Toggle Perspective to now work</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Empty armor indicators will now render on the armor tab of the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Performance improvements for the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Craftable toggle now appears on all tabs of the Recipe Book in Survival mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">3 x 3 item recipes now appear in the Recipe Book but have a red background if they are not craftable</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">3 x 3 crafting output items will now appear when in Creative mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The crafting output box now shows how many of an item will be crafted in Survival mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Empty Locator Maps can now be crafted with the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps can now be removed from chests after world upgrades</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pressing X while over the search bar will clear the search bar</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Clouds and water no longer render in front of potion particles</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when entering the Storage screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when opening Settings after downloading from the Store</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that occurred when an item was dropped into the Recipe Book in Survival and another item was taken</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash after pressing Save & Quit after killing the Dragon in the End</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed world templates no redownloading after deleting until the game was restarted</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Updated the text for several How to Play screens</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The "Place" controller tip will now appear when holding a bed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Guardians not applying thorn damage when hit by melee attacks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed fishing rod hook animation</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Controller tips now disappear when Hide GUI is enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Operators can now change a world's default game mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">After importing a template file, the game no longer needs to be restarted for it to show as an available template</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adjusted font smoothing in menus</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the particle animation for End Rods</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Armor stands will now burn before being destroyed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Armor stands will now change their pose based on the strength of redstone power they are receiving</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items will no longer drop from armor stands when broken in Creative mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed reward item always being grayed out on villager trading screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the alignment of controller tips to no longer overlap the hotbar</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Banners no longer show a checkered highlight when using a touch screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Banners no longer appear as black in multiplayer</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed banners facing between south and west not dropping as items when the block they stood on was broken or moved by a piston</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Graphics settings will now be applied without having to reload the world</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Buttons on host options will no longer change size</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses will no longer take damage when adding a saddle for the first time after taming</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an issue where witches could not use the 'spawn_entity' component with Add-Ons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Hostile mobs wearing helmets will no longer burn briefly when they have died</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Jumping, falling, and climbing stairs will no longer interfere with sprinting</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved messaging when using "/tickingarea remove_all" and there are no areas to remove</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">On the inventory screen, touching and dragging will now scroll without selecting an item slot</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fireworks will now give proper boost when using Elytra wings close to the ground</span></span></li>
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<b style="color: #38761d; font-family: "droid sans";">Fixes from Bugs in Retail:</b></div>
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<li style="margin: 0px 0px 0.25em; padding: 0px;">Pressing the X button while over the hotbar will now clear its items in Creative mode</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Nether travel sound effect will now play when exiting a Nether portal</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed text not translating after changing language settings until the game was restarted</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses no longer clip through players when jumping… or did players clip through horses?</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Redstone dust can now be placed on Sea Lanterns and Glowstone</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The paper doll on the inventory screen no longer flips while using Elytra wings</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Naturally spawned villagers will now have the full range of professions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using Carrot on a Stick to break blocks will no longer decrease its durability</span></span></li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-62589868796272958652017-08-15T07:36:00.004+02:002017-08-15T07:36:55.181+02:00Changelog for 1.2 beta build 5<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; font-size: 14.52px; text-align: center;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 5 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.15</b></span></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;"><br /></b><b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Added a button to the Recipe Book if players need help learning how to use it</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Added Plutonium mode - a highly experimental setting that may increase FPS for some users</span></span></li>
</ul>
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Continued improvements to the Recipe Book, especially when using a touch screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Item names will now appear, then fade away when an item is selected in the Recipe Book on a touch screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Health, armor, oxygen, and hunger status bars are now displayed when playing with a controller on Pocket UI</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">'Cancel' button no longer appears when changing dimensions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The 'Generate Random' button has been renamed to 'Create New World'</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Animations of some blocks are no longer synchronized after world reload</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed mining animation for a block behind a torch not appearing after destroying the torch</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed clocks and compasses not appearing in the hotbar until equipped when Classic UI is enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Air bubbles no longer appear on the HUD when underwater in Creative mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items are now animated in the Recipe Book when using Pocket UI</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed sprinting when brushing against blocks so sprinting will only stop if directly hitting a block</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Slightly increased sprinting and walking speeds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mob heads will no longer overlap the Recipe Book screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Animation of crafted banners with patterns now have the proper icon in the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when creating, loading, or joining a world after leaving another session</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the host's game crashing when another player leaves the session</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when taking a mob head from the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed crashes and world corruption that occurred when using '/tickarea'</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Firework rockets no longer have a debug string as their entity name</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Ocelots no longer sink into the ground when chasing chickens</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The End portal that is generated after killing the dragon no longer has missing blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed rails not rotating or connecting to each other</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Player permissions can now be changed if the target player is outside the render distance of the OP</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mounted mobs no longer die from fall damage before reaching the ground</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Turning Operator permissions off now automatically turns off Teleport</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed several menu alignment issues</span></span></li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-7925409803572854852017-08-15T07:34:00.001+02:002017-08-15T07:34:19.722+02:00Changelog for 1.2 beta build 4<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 4 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.11</b></span></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;"><br /></b>
<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Clicking the left thumb stick on a controller will now switch focus between Recipe Book and inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Added item animations to the Recipe Book to show which items are being used for crafting</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Default controller sensitivity has been increased to 60</span></span></li>
</ul>
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Various improvements have been made to searching and navigating the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Recipe Book can now be used to manually craft multi-material recipes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Further optimized chunk generation and loading</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The empty map recipe now appears in the Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Lowered the blast resistance of Nether Wart blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Snow Golems no longer put their hands up while rotating</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Map tooltips now load properly after storing them in a chest and reentering a world</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The XP bar will now update once an XP orb has been picked up</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed seeing through leaf blocks when the Fancy Leaves option is turned off</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Texture packs that use the 'flame_atlas' texture that isn't the size of vanilla now work again</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Glowstone will now show up on maps</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fog now appears properly in the Nether</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Levers, signs, item frames, ladders, paintings, torches, and redstone torches no longer drop if connected to a block in a different chunk</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Magma blocks now melt top snow and ice directly above</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">One layer of snow can now be replaced with a sign</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the Dragon Head item in the inventory appearing pixelated</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Decreased the size of hitboxes for several items including anvils, piston arms, and single glass panes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Only the block being targeted should take damage or break</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the breaking particles of End Rods now having the right color</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses, donkeys, and mules will now take fall damage if dismounted before hitting the ground</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses, donkeys, and mules no longer shake when jumping</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Creepers can no longer stop themselves from exploding after being ignited with flint and steel</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villagers will no longer become paralyzed when their inventory is full</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">When cloning a chest next to another chest to create a double chest, the contents will not be erased</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Droppers can now dispense into another container when that container has all its slots full and the items are stackable</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pistons will remain extended upon world reload</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the textures of horizontally placed pistons in several texture packs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes now have correct textures and orientation in hand and inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed sugar cane not disappearing when water is removed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Can now drop items with the Y button on the inventory screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Enderman in suit skin from Battle and Beasts skin pack missing an arm and a leg when viewed by another player</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">TNT spawned with a dispenser will no longer explode when the 'tntexplodes' game rule is false</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed texture borders on banners</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the transparency on inventory icons for stained glass, beacons, ice, and slime blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Opacity sliders now show whole numbers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed entity interaction touch screen buttons not disappearing while holding a fishing rod or carrot on a stick</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Optimized the loading time of player skins</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Top snow will no longer accumulate on fences, walls, and gates</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed placeholder text appearing in Video settings (Gear VR and Oculus Rift only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed special characters causing 3D exports to fail</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed arrows not spawning in Jungle Temple dispensers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Run particles of other players in multiplayer now move normally</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Guardians no longer sink in water</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed outline selects for several blocks including stairs and gates</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Loading screen tips will now stay on the screen longer for the optimal reading experience</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The 'dostartwithmap' game rule will now work properly</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The 'pvp' game rule will now work properly</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the Texel Anti-Aliasing option</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed incorrect icon for default resource pack appearing</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can now use '/tell', even without OP permissions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">State of riding animals will now be saved upon Save & Quit</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an issue that caused seeds not to stackable in the inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Minecart with TNT no longer disappears when ignited if 'tntexplodes' gamerule is set to false</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that sometimes occurred when loading worlds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when Fire Charges fired by dispensers hit mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash for the Host when Xbox Live friends attempted to join their game</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when rapidly clicking inventory items in Creative mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when a witch throws a potion</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mob Spawners work correctly now and don't despawn their mobs immediately after spawn in some situations</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the texture on swords when held</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the texture on the bottom of Hoppers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when importing a world or Add-On</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Slash commands will now recognize and auto-complete names with spaces</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Auto save icons will now properly appear</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using "@e" in a command will now target players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed players not going to sleep if someone disconnects from the game</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players that join with Trust Players option turned off will now join as a Visitor</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Removed the recipes to craft dyed Shulker Boxes that are dyed into the same color</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed missing text about Shulker Boxes on the How to Play screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Parrots sitting on owner's shoulders can no longer be fed cookies by other players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed error message when joining a full server</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when attempting to craft a Shulker Box</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Teleporting to an entity on another dimension now uses the right Y position</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Endermen no longer flash extra red when hit</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Centered the Sign button on the Book & Quill screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can now fly after sneaking while using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Tying a mob to a fence while having a placeable item in-hand will no longer make that object appear briefly in the world</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Endermen will now try to hide during the day</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed name tags not appearing to something that had already been named</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Saving the game when a player is in lava will no longer make the world unable to load</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pistons, stairs, and chests no longer rotate when pushed by pistons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the cracking animation on banners</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using the '/setblock' command with concrete powder no longer returns an error message</span></span></li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-24909393589650059292017-08-15T07:32:00.003+02:002017-08-15T07:33:04.074+02:00Changelog for 1.2 beta build 3<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; font-size: 14.52px; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.098) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 3 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.9</b></span></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;"><br /></b><b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Nametags should again work as expected</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when connecting to servers</span></span></li>
</ul>
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<div class="separator" style="clear: both; text-align: center;">
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-73375366045491099502017-08-15T07:31:00.004+02:002017-08-15T07:31:41.060+02:00Changelog for 1.2 beta build 2<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; font-size: 14.52px; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.098) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 2 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.7</b></span></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;"><br /></b>
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Several improvements to navigating the recipe book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance when scrolling through the recipe book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance when looking at many item frames</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance when encountering Blazes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed performance issue when holding a locator map while other players are nearby</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Player faces will no longer disappear from maps</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed draw distance being limited to 6, even on high memory devices</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when crafting fireworks from the recipe book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that could occur when loading into a single player world</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that occurred when traveling through Nether and End portals while the inventory screen was open</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when using the '/summon falling_block' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed several crashes when disconnecting from games</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance of chunk generation after teleporting and at game start</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance with oceans by removing dynamic water blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Hoppers will now only send redstone signals upwards</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed End Portal textures when viewed at a far distance</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Commands that target entities will no longer affect entities across all dimensions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Slightly lowered the amount of hostile mobs that spawn</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Bed icons in the command chat now appear correctly</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Rideable mobs will no longer kick players from their backs when stepping into one-block-deep water</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Dying with items in a crafting area will no longer persist after death</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Beacons can now be tinted using stained glass panes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed parrots' names not appearing correctly when riding on a player</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed newly joined players seeing riding parrots in the wrong positions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Tamed parrots can no longer be taken by other players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Redstone comparators now properly test for valid power sources</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Comparators will no longer trigger a short pulse when placed adjacent to a detector rail with a minecart on top</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the durability bar always staying green on enchantment table, furnace, and anvil screens</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Lightning no longer strikes biomes that don't rain</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs can no longer detect players through solid non-transparent blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blazes and Endermites will now retaliate when attacked by other mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an issue that caused the description to clear in the 3D export screen (Windows 10 only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed missing texture on leather horse armor during 3D export (Windows 10 only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/give' command can now give multiple non-stacking items without failing</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Volume will now change while adjusting the volume sliders and sounds will no longer overlap while adjusting</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the item icon for broken Elytra Wings showing as another random item</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Firework star recipe will now appear in the recipe book while in survival and ingredients will appear in the crafting grid in creative</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Removed the recipe to craft white wool using bone meal and white wool</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Colored wool can now be dyed white with bone meal</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the item durability bar be dislocated when opening the inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Light Blue Stained Glass and Stained Glass Pane no longer have placeholder names</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The text box will now appear when placing a sign that has been renamed using an anvil</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed name tags over renamed entities always being visible</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using pick block will no longer show the name of the previously held item</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">When using the '/clone' command, overlapping chests and their contents will now be replaced, not merged</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Vines can no longer exist in only-bottom-side-block position</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/clear' command no longer activates if the conditions are not met</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed players stopping hitting things if there is nothing to hit</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the transparency of the Ender Dragon wings on Vanilla textures</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed horizontal seams that were visible around flames on burning entities</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Animals that have been fed an item for breeding can no longer be fed anymore until the cooldown wears off</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Silverfish not spawning from Monster Egg blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Smoothed the animation of falling asleep</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The game will now launch in the language selected as the default device language with Android OS 6.0 and 7.0 (Android only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pressing RB will no longer scroll through all skins in the skin picker</span></span></li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-7330325816632616612017-08-15T07:29:00.001+02:002017-08-15T07:30:18.831+02:00Changelog for 1.2 beta build 1<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.2 beta build 1 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.2.0.2</b></span></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="color: #38761d; font-size: medium;">New Feature</b><b style="color: #38761d; font-size: medium;">s:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Stained Glass</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fireworks (with Elytra boosting!)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Parrots</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Banners</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Armor Stands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Jukebox and music discs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Recipe Book</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Book and Quill</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Ravines</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Coarse Dirt</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">New world start options:</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;"> Starting Map</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;"> Bonus Chest</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;"> Trust Players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">New game rules:</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;"> TNT Explodes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;"> Natural Regeneration</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Added '/tickingarea' command to create areas that still update when no players are there</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Player permissions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Zombie Villager spawn egg</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">In-game host options</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">New loading screens with funny and helpful tips</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">How to Play screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Remix 3D export functionality (Windows 10 only)</span></span></li>
</ul>
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<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blaze Powder is now needed to fuel brewing stands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Ice blocks are now transparent</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps can now be held off-hand and show the heads of players' skins</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Locator maps now track the owner's position, regardless of dimension</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Worlds can now be set to Invite Only, Friends Only, or Friends of Friends</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Various improvements and changes to navigating the user interface</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Redesigned button mapping and added Pick Block for controllers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Render Clouds and Fancy Leaves can now be toggled in Video Settings</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Skins can now be changed from the pause menu</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Chat messages can now be muted</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items picked up are now animated on the hotbar</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Stained glass and banners will now spawn on End Cities</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Increased the default player limit on worlds from 5 to 8 on higher-end devices</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Block placement speed now matches the player's movement speed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Temperature decreases with height and it can now snow at high elevations</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Observer blocks have updated textures and will now blink red when outputting a redstone pulse</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adjusted the color that flashes when mobs are attacked</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Brick Blocks, Nether Brick Blocks, and Clay Blocks have been renamed to better differentiate from other items</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Underwater particles</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Block outline selections and Paper Doll can be toggled in the settings</span></span></li>
</ul>
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<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The moon is now properly oriented, while the stars correctly traverse the heavens</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Ghasts will no longer shoot fireballs from farther than they can be seen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed missing walking sounds for mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows now shake upon impact with blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players will no longer burn when standing near lava in the Nether</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Observer blocks can now detect many more block changes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Optimized chunk generation and loading</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Lapis Lazuli icon is no longer missing from the Enchantment Table screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Endermen will now drop the blocks they're carrying when they die</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Wolves tamed by players not present in a session will no longer change their whole body color</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">End rods now give off light particles</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Increased the strength of the redstone pulse outputted by Observer blocks and they no longer pulse twice when observing a retracting piston</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Glazed Terracotta now shows proper colors on maps</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Dandelions can now be crafted into yellow dye when Pocket UI is enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed quartz pillars not being craftable using Pocket UI</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the level up sound not playing for every five levels gained</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Other players should no longer be seen levitating in their sleep</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Woodland Mansions will now spawn with birch wood floors instead of oak</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Witches will now drink Potion of Fire Resistance when standing on Magma blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Sounds now play when witches drink potions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Skeletons, Strays, and Zombie Pigmen now have a chance of spawning with enchanted gear and weapons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Skeleton horses can now be saddled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Lingering water bottles will now deal damage to Blazes, Endermen, and Snow Golems</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Only one bucket can be placed in a furnace at a time so buckets will no longer be lost</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Ghast fireballs can now set obsidian on fire and open Nether portals</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that could occur when destroying maps</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that could occur when the host enters a portal in multiplayer</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Empty maps can now be combined with a compass on an anvil to create a locator map</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the texture of fences in the inventory and in-hand</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fishing now uses the proper loot tables to acquire enchanted items and books</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The available enchants on enchantment tables will no longer revert back to the originally available enchants upon world reload</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Evokers will no longer attack players on Peaceful difficulty</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed mobs not attacking Evokers after being attacked by Evokers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The proper sound now plays when Evokers are transforming blue sheep</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mining speed with Haste II and Efficiency V has been increased to its correct speed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Signs can no longer be set on fire</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The snow golem's face can now only be seen once it's sheered. No peaking!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the hand placement of tools on the inventory screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Text chat can now be opened with controllers and touch screens when sleeping in a bed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can now go to bed if there are monsters nearby on Peaceful difficulty</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Colored beds can no longer be dyed using the same color of dye</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Trapdoors will now open when placed to adjacent, active power sources</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed names above baby animals being too high</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The underside of sandstone slabs now have the cracked texture</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Directional audio will continue to match the player's point of view while standing still</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an item duplication issue that occurred when Pocket UI was enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs will now avoid cacti, fire, and lava</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the position of several items when held in the off-hand</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can now spawn into areas occupied by partial blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses can no longer run off when loading a world if they were leashed to a fence</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Lead knots can now be untied using right-click</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Lead knots now play a sound when placed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Eating and using bows can now be done while riding in a Minecart for maximum multi-tasking!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Incrementally zooming out a map and renaming it on an anvil now costs only experience level</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Particles will now appear when the Ender Dragon uses its dragon's breath attack while perched</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed graphical issues that sometimes occurred at sunset</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The cellular data warning message will now appear in Settings when using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Singleplayer worlds no longer appear in the Friends tab</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Anvils will no longer consume the entire input stack when crafting a map</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Sheared sheep will no longer drop wool when they die</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed some players appearing invisible in-game when they should not be</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when placing Glazed Terracotta with '/fill' and '/setblock' commands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the controller tooltips shown on the inventory screen when placing and taking items</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed icons stretching in the inventory when Pocket UI was enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Increased the pace and smoothness of moving up stairs while riding a mob</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The crosshair now points at the correct block when sneaking</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Opening and closing the command block screen will no longer activate an observer block</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps, including exploration maps, can now be obtained using the '/give' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mooshroom now only spawns on Mycelium blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mycelium no longer turns into dirt when there's a giant mushroom above it</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed seeing through stairs, End portal and hoppers when they are placed next to each other</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Hoppers will no longer intake items from the side when there is a full block above</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The chat screen can now be closed by pressing Enter when no text is present</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed milking a cow with the last bucket in a stack not giving milk</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can no longer drink milk instantly after milking a cow</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blocks can now be placed on top of fences that have Lead knots attached</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Explosions near water will now properly deal damage to players and mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Wither will no longer play overlapping sounds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items will now be pushed when a transparent block is placed over them</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Creepers now flash properly when they're about to explode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Boats no longer continue to move when the player leaves the boat and a mob is still in it</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Controller sensitivity is now set to 50 by default</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The pause button now appears on the HUD (Android Only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Chicken jockeys will no longer sink in the water</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players with Op status will now receive messages about commands that were entered by another Op</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Lingering potions will no longer clip through the player that threw them</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Block highlighting will no longer appear when Hide GUI is enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Different top slab types no longer override each other</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows will no longer infinitely bounce off the top of players in Creative mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a rogue pixel on the nametag texture</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Creepers will now take damage if they fall while following players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">End Stone now has the proper blast resistance</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Evocation fangs can now be summoned using commands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs will now drop loot and XP orbs when killed with a splash or lingering Potion of Decay</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Evokers no longer run away from invisible players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Vexes will now attack villagers and iron golems</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed several issues with excessive mob spawning and despawning</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed hostile mobs spawning in well-lit areas</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance of mob AI</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows are no longer deflected when shooting at burning mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">When fishing, the bobber will now submerge and play the right sound when a fish bites</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">A message will now display when a bed is too far away when attempting to sleep</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Realms that were named with the '§' symbol can now be renamed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Command block chat messages will no longer appear on the pause menu</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Slimes will no longer clip through blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fish hooks will now properly stick to mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adventure mode can now be selected in the world settings for imported template worlds that were set to Adventure by default</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Baby villagers have learned how to hold items the right way</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Farmer villagers now trade 5-7 apples for one emerald</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Open fence gates can no longer push or pull entities</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Ender Dragon's wings will no longer flicker</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Diorite, andesite, and granite can no longer be used as a replacement for stone in crafting recipes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The texture on top of TNT no longer rotates when ignited</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adult polar bears now drop the correct amount of XP</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Cauldron water will no longer briefly change color when pushed by a piston</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Llamas will no longer creepily turn their heads to stare at you while riding them</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Various fixes to the Marketplace screens</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Bats can no longer swim underwater</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Redstone repeaters and comparators now have the proper bottom texture</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Paintings can now occupy same space as snow and carpet</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/effect instant_damage' command will now cause damage if [amplifier: int] is 255</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The GUI can now be hidden by pressing F1 while riding in boats</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villagers no longer accept Charcoal as Coal whole trading</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fishing rods are now held properly in-hand</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The base of end crystals have been adjusted</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Nether Brick block side textures have been brightened</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The title now displays properly on the dispenser screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Iron Golems can no longer be knocked back with Punch arrows</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Iron Golems will now avoid fire</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Beds can no longer be placed in a way that clips through snow layers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">New trade offers from villagers can be observed quicker, after the trades are unlocked</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Various fixes to the Storage screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Setting the 'sendcommandfeedback' gamerule to false no longer prevents players from displaying non-op commands such as '/list' and '/help'</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed texture clipping on the inside of Shulker boxes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker box opening and closing animations are now much faster</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes are now held properly in-hand</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes will now remain open until all players have closed the inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes can now be opened when placed adjacent to Shulkers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes placed by dispensers will now rotate based on the surrounding blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes are no longer misaligned in item frames</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes now play the proper sound when placed and broken</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes dropped as an item can now be destroyed by explosions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes now change their collision box when opened</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers can now be teleported using commands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers can no longer be set on fire</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers have improved their camouflage and have restored their original color</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers can now be spawned upside-down from spawn eggs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers can no longer teleport into a block already occupied by another Shulker</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers will now teleport out of water</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The hand will no longer wave repeatedly when a player can't build</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Bone meal is now properly consumed on tall grass and ferns</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Minecarts now wobble correctly when passing over activator rails</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Giving a resistance amplifier of 8 or higher no longer causes players to gain absorption health when hurt</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Creepers stop exploding now if they lose their target</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed up the Ender Dragon's death animation so its wings no longer turn white</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Riding a horse while eating or drinking will no longer slow it down</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Light no longer stays visible after burning a two-block tall plant</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Entities that are teleported while in boats or minecarts will no longer be teleported underground</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved performance when there are many items on the ground, like during Wither fights</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adult polar bears now panic when on fire</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pistons now push arrows</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the text height on signs in the Greek Mythology Texture Pack</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Custom skins will now show properly on the skin picker without having to re-launch the game</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/fill' command will now return proper results, if failed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/fill' command now gives repeaters the correct delay</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">'Pick block' will no longer behave strangely after dropping items from the inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blocks that are affected by gravity will no longer break when pushed by a piston facing up</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Repeating command blocks that are copied with 'pick block' and then placed will now activate repeatedly</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The "Open" button will no longer appear when looking at a command block in minecart while playing Survival</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed redstone ore producing too many particles when items are dropped on top of them</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed jittery squid movement after a player or mob touches it</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs will now immediately take damage from magma blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Wither will now die in the void</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Wither's heads will now look around more and skulls will now shoot from multiple heads</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adjusted the look of Buttons that are equipped in-hand</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Large chests will now clone correctly when using the '/clone' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the missing wolf idle sounds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed some mismatched villager trading sounds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Cats now purrrrrr again</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Beds placed with the '/fill' and '/setblock' commands will no longer be invisible</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players will no longer fall one block when teleporting with an ender pearl</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Magma Cubes will now take drowning damage</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villagers will now run away from Vindicators, Evokers, and Vexes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Can no longer see through blocks when viewed from below and underwater</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Non-dyed leather armor with no longer use up water from a cauldron</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">'Pick Block' now works on llamas to get llama spawn eggs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows are now destroyed by end crystal explosions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows are now destroyed when using "/kill @e[type=arrow]"</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Other mob heads no longer appear momentarily when a mob head is placed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed exploration maps showing as blank until the game is re-launched</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Add-Ons with dependencies not loading if there was another activated pack with dependencies</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Baby mob heads are now scaled properly with Add-Ons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">When an Ocelot spawns with two baby Ocelots, the baby Ocelots can now be tamed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs are now properly affected by Splash Potion of Strength</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Seeds will no longer pop off of covered farmland at night</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Farmland will only dry up if there is no nearby water and nothing is planted on it</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Monster spawners are now only able to spawn up to 4 mobs at a time</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows can now be picked up after shooting at Endermen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Air bubbles will no longer appear on the HUD when suffocating inside blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/setworldspawn' command can no longer be executed if the Y coordinate has a negative value</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Zombie Villagers now sit at the proper height in boats and minecarts</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Baby Zombie Jockeys will now properly mount mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Rabbits now hop at the proper speed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The 'mobgriefing' gamerule now applies to Monster Egg blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blocks can no longer be seen through when flying close to the ground with Elytra in third-person</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players and mobs can no longer activate pressure plates beside them</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an issue that showed the mining animation for blocks that were being stood on</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/clear' command will now properly clear glazed terracotta that has been renamed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Moss stone is now much easier to find in mega taiga biomes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed and issue that caused frosted ice not to form when walking very slowly and sneaking while wearing Frost Walker boots</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed End Portal block top texture rotating when being placed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Beds, pistons, and enchantment tables will now render properly on the edge of the screen</span></span></li>
</ul>
</div>
<div style="font-family: "droid sans"; font-size: 14.52px;">
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<a href="https://4.bp.blogspot.com/-IH4IFFCXw6g/V8RiA9lQyEI/AAAAAAAAGJM/R9ptknl0sXUwptvtL-E66s4qHGCqxqPbwCLcB/s1600/016_1.png" imageanchor="1" style="color: #93c47d; margin-left: 1em; margin-right: 1em; text-decoration-line: none;"><img border="0" height="200" src="https://4.bp.blogspot.com/-IH4IFFCXw6g/V8RiA9lQyEI/AAAAAAAAGJM/R9ptknl0sXUwptvtL-E66s4qHGCqxqPbwCLcB/s400/016_1.png" style="border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.098) 1px 1px 5px; padding: 5px; position: relative;" width="400" /></a></div>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-79123770837805419422017-06-26T10:31:00.000+02:002017-06-26T10:33:37.024+02:00Changelog for 1.1.3 beta build 1 & 2<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.098) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
<br />
<div style="text-align: center;">
<b><span style="font-size: x-small;">1.1.3 beta build 2 - AKA <span style="color: #cc0000; font-family: "droid sans";">1.1.3.1</span></span></b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-family: "Times New Roman"; font-size: medium;">New Features:</b></div>
<div style="font-family: "droid sans"; font-size: 14.52px;">
</div>
<ul>
<li>Magma blocks can now be found in the Nether</li>
<li>Underground fossils to excavate made from Bone blocks</li>
<li>Nether Wart blocks</li>
<li>Red Nether Brick</li>
</ul>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d;">Bug Fixes:</b></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>Fixed several crashes and improved stability</li>
<li>The game will no longer crash when blocks are placed on the edge of old worlds</li>
</ul>
</div>
<div style="font-family: "droid sans"; font-size: 14.52px;">
<div class="separator" style="clear: both; text-align: center;">
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-85691604590730707012017-06-14T08:48:00.002+02:002017-06-14T08:49:03.078+02:00Changelog for 1.1.1 beta build 1<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.098) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
<br />
<div style="text-align: center;">
<b><span style="font-size: x-small;">1.1.1 beta build 1 - AKA <span style="color: #cc0000; font-family: "droid sans";">1.1.1.0</span></span></b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<br /></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d;">Bug Fixes:</b></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>Fixed several crashes and improved stability </li>
<li>The Creative inventory can no longer be accessed in Survival</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Redstone torches will no longer play the burn out sound when they simply lose power</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Shulkers are now immune to fire</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">TNT explosions now apply the right amount of force to players</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Mutated biomes will now decorate properly</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Various fixes to Marketplace screens</li>
</ul>
</div>
<div style="font-family: "droid sans"; font-size: 14.52px;">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-IH4IFFCXw6g/V8RiA9lQyEI/AAAAAAAAGJM/R9ptknl0sXUwptvtL-E66s4qHGCqxqPbwCLcB/s1600/016_1.png" imageanchor="1" style="color: #93c47d; margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://4.bp.blogspot.com/-IH4IFFCXw6g/V8RiA9lQyEI/AAAAAAAAGJM/R9ptknl0sXUwptvtL-E66s4qHGCqxqPbwCLcB/s400/016_1.png" style="border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.098) 1px 1px 5px; padding: 5px; position: relative;" width="400" /></a></div>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-89061686553672916352017-04-27T21:14:00.000+02:002017-04-28T10:36:00.214+02:00Changelog for 1.1 beta build 7<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
<br />
<div style="text-align: center;">
<b><span style="font-size: x-small;">1.1 beta build 7 - AKA <span style="color: #cc0000; font-family: "droid sans";">1.1.0.9</span></span></b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d; font-size: medium;"><b style="color: #38761d; font-size: medium;">Tweaks</b>:</b></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>"EnchantRandomly" function has been modified to use treasure flags</li>
<li>Woodland Mansion chests' loot tables have been altered to allow for treasure enchantments.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "times new roman";">Zombie villagers now have the unique sounds that they do in the Java edition.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "times new roman";">Palette colors now match Java edition's palette colors.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "times new roman";">The "crafting" label above the 2x2 grid in the player inventory was removed because the sizing didn't work in non-English languages.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "times new roman";">Font fixes.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "times new roman";">Updated the beacon recipe to not use a specified aux value and instead use the default.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "times new roman";">Offhand items are now hidden in 3rd person view when using a bow rather than being drawn at wrong angles and positions. </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "times new roman";">Tweaked some weird touch issues with the hotbar. </span></li>
</ul>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">The provoke range of Endermen is no longer too short.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Endermites no longer occasionally spin around for a few seconds when not chasing a target. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">It no longer takes an unreasonable amount of time to break cobblestone walls. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Snowballs now generate particles when they break. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Dead bushes again catch fire & disappear.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">"This bed is occupied" message now only appears for the player trying to get in the occupied bed, not the player currently using it.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Villagers no longer prioritize harvesting crops over sharing food with hungry villagers. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Zombie & skeleton horses no longer die unexpectedly. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed white wool/carpet appearing just as "wool" and "carpet". </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Tipped Arrow of Decay now has the correct texture. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Ender pearls now show the correct particles when breaking. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Blaze rods are now shown correctly when held in 3rd person view. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Removed the extra white pixel in the Peony thumbnail. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Gameplay sounds again load on the main menu. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Elytra has sounds again! </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">"Beam Me Up" achievement works again. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Miscellaneous tweaks & fixes to Marketplace. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">The frequency of enchanted books has increased to account for the new enchantments. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Using bone meal on a fully grown crop doesn't consume the bone meal anymore. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fire ticks properly now- it spreads & extinguishes in an appropriate amount of time. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Reduced the size of the hitbox on arrows. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Villagers now use the correct recipe to craft bread and consume wheat. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed the animation issues with equipped, off-hand items in 3rd person view. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Villager trading window no longer closes immediately on the first attempt at a trade. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Draw distance range is no longer too high on low memory devices. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed arrows under water from constantly spewing bubbles. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed projectiles never reporting that they were on the ground. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed text on signs appearing too high. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Villagers & zombie villagers now appear in igloos!</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><strike>(Hopefully) fixed a crash that happened when a player fell in the void.</strike></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Mobs are no longer invincible if you give them a Totem of Undying. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Mobs now play footsteps sounds. No more sneaking up on us, you dirty skeletons! </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">The profile changes your name to the default if you leave the name blank. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed a crash if your language is German & you use a hyphen. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Texture packs should no longer randomly decide not to work or show corrupted textures anymore. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Players in multiplayer can now see offhand items of other players. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Chests can now be opened if an entity stands in the same block. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Infinity bows no longer take arrows from the offhand slot. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Frosted ice blocks that turn back into water now flow correctly. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Shulker boxes now open under top-half slab blocks. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Horse, mules, and donkeys now take damage from cacti while mounted.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Shulkers now get damaged by & teleport away/out of fire & lava. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Zombies suffocate again. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Spawn eggs renamed in an anvil now respect special names when spawning mobs. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Players can again shoot at a mob less than 5 blocks away. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Good news for elytra fliers - you can now shoot yourself with a bow and arrow (and can splash yourself with potions again, too!</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Players no longer suffocate while riding horses underneath blocks that aren't actually suffocating the player. </li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed a few bugs regarding horses suffocating & taking damage when they shouldn't be doing either.</li>
<ul>
<li>You can again exit the Exit World menu with the escape key. </li>
</ul>
</ul>
</div>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-49462267239735983752017-04-22T12:35:00.002+02:002017-04-22T12:35:39.614+02:00Changelog for 1.1 beta build 6<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.1 beta build 6 - AKA <span style="color: #cc0000;">1.1.0.8</span></span></b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed smoke/water particles flying off at crazy speeds.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Hostile creatures can again hit with melee attacks against mounted players.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed a crash when downloading texture packs from the Global Resources or Resource Packs tab.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Fixed a crash that could occur when trying to access XBL.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Hitting an Enderman with a potion of invisibility no longer also makes the block it is holding disappear.</li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-52110015026617461232017-04-20T07:46:00.000+02:002017-04-20T07:46:15.741+02:00Changelog for 1.1 beta build 5<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
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<b><span style="font-size: x-small;">1.1 beta build 5 - AKA <span style="color: #cc0000; font-family: "droid sans";">1.1.0.5</span></span></b></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d; font-size: medium;"><b style="color: #38761d; font-size: medium;">Tweaks</b>:</b></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="font-family: "Times New Roman"; font-size: medium; margin: 0px 0px 0.25em; padding: 0px;">Text in buttons in the Realms update screen should now be properly aligned.</li>
</ul>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 15.972px; line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">Exiting the crafting grid will not drop items on the ground unless the inventory is full.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Mobs no longer get stuck in corners of fences.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Slimes & Magma Cubes again have the correct movement.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">The /say command in command blocks no longer gives an incorrect message.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Ender dragon movement is no longer really jittery when in flight.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Shulker boxes drop one shulker box when mined with a silk touch pickaxe.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">All mobs should now be affected by the speed effect.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Name auto-complete in commands works again.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">"Diamonds to You!" achievement again unlocks in multiplayer.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Resource Pack purchase screen download progress bars now appear after purchasing DLC.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed a crash that happened when selecting the Power Rangers skin pack.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Anvils no longer drop as items when they fall on torches - and they stack now, too.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Multiple coin offers are no longer highlighted at once when navigating the Marketplace with a controller.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Cave spider spawners now generate more often in abandoned mineshafts.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed a crash that occurred when chests & cauldrons collided with each other.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Arrows no longer stutter when fired while riding an animal.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Increased the speed and range of the Evoker's Fang attack.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Template worlds will once again appear on the create world screen.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Rideable mobs can only be ridden when equipped with a saddle.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Particles traveling from bookshelves to enchantment tables will now travel over blocks.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed a crash when attempting to type more than four lines on a sign.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">The 'Boost' button is now visible when riding a Pig with Carrot on a Stick in hand. (Pocket Edition only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Chest on donkey/mule can now be accessed with a controller in Pocket UI.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed texture orientation on command blocks.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed "Broadcast to LAN" not toggling off.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Horses' heads no longer clip through player's face when moving up single blocks.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Redstone torches now have sound when burning out.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">The on-screen chat keyboard can now be re-opened.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Repeaters now properly handle delay-based pulse generation.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Various layout adjustments to the Marketplace screen.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Pressing 'Enter' on the keyboard will now move to the next line when making a sign (Android only).</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed a crash when trying to open a chest that was pushed or pulled by a sticky.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed texture colors of fences and fence gates.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed 0xfe RakNet wrapper packet compression.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed a crash when standing in an End Portal as it is completed.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Lava will no longer flow towards drops it cannot reach.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Once again have fixed mobs going out of fences when reloading a world.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed the "Leave Boat" button missing from the screen.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Minecarts will no longer jump off downward-sloping rails.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed the height of shulker boxes.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed Totem of Undying lighting issues.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Milk buckets will no longer disappear from a full hotbar after milking a cow.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed inventory and player icons for Exploration Maps.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">/Replaceitem will now work with the off-hand slot.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">You can again craft dispensers using the Pocket UI.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Vexes will still have their swords when you reload a world.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed melon slices so they don't turn into more melons… oops! #tommobrokeit #tommofixedit</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Ender crystal explosion is now data driven for added world security.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Copying a block now places the copied block in the empty item slot when holding an item in hand and having an empty slot in the hotbar.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Fixed a crash when clicking on the "Sign in for Free" button while trying to download game music.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Download of Redstone Mansion now updates the action button properly.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Panoramas now load properly.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">All players can now ride mounts when it is on a lead, not just the owners.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">/locate village command now returns coordinates of the nearest village.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">All Resource packs should now be displayed in the Global Resource list, both in the settings menu & create world menu.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Players are again able to push mobs into minecarts & boats.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">Blazes should no longer be able to one-hit kill players with a small fireball. (We hope this fixed it!)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: droid sans;"><span style="font-size: 14.52px;">/fill command changes should now be saved.</span></span></li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-65959264922004928942017-04-14T19:52:00.000+02:002017-04-15T13:54:25.269+02:00Changelog for 1.1 beta build 4<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; font-size: 14.52px; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em; text-decoration-line: none;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.1 beta build 4 - AKA <span style="color: #cc0000;">1.1.0.4</span></span></b></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">Dyeing a Shulker Box no longer removes all items contained in the box</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">The Festive Mash-up Pack will now be properly unlocked, if it is owned</li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-41114751559967117912017-04-13T22:13:00.000+02:002017-04-14T19:44:56.039+02:00Changelog for 1.1 beta build 3<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.1 beta build 3 - AKA <span style="color: #cc0000;">1.1.0.3</span></span></b></div>
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<b style="color: #38761d; font-size: medium;">New Features:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>Minecraft Marketplace!</li>
<li><strike>If you break a melon with shears, you can get the full 9 slices of melon.</strike> </li>
<li>Cartographer Villagers and Exploration Maps</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">You can now convert 1 cobweb to 9 strings.</span></span></li>
</ul>
<b style="color: #38761d; font-family: "droid sans";">Tweaks:</b></div>
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>UI tweaks to accommodate Marketplace</li>
<li>Added a warning if a resource pack cannot find the textures list file.</li>
</ul>
<b style="color: #38761d; font-family: "droid sans";">Bug Fixes:</b></div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div style="font-family: "droid sans"; font-size: 14.52px;">
<ul>
<li>Fixed multiple issues with the evoker by refactoring data-driving of the evoker's spells.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villagers really no longer walk away while trading and also fixed the trading screen closing. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs can again walk on beds & brewing stands without spinning around or getting stuck.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that happened when loading older worlds. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villagers can now pick up more than a single stack of an item. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can mine/destroy paintings again </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Wither is now one of the paintings you can get! </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that happened when a player tried to rejoin a Realm or world after previously cancelling joining the Realm/world. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that happened when a mob effect that doesn't exist is applied to a melee attack. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Double trapped chests are again being highlighted when aimed at with the cursor regardless of which half the cursor rests. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Bottles in brewing stands no longer become invisible after opening & closing the stand UI. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players no longer spawn on the bedrock roof of the Nether. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">If you're flying and disconnect from a world/Realm, when you rejoin you will still be flying now. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when equipping items in the off-hand slot repeatedly. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">All multi-colored blocks are now placed in the order of the color palette in the Creative inventory. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players are no longer asked to download a behavior pack when joining a game with one enabled. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when returning from the Nether for the first time. (MCPE only) </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed damage from multiple sources (so players no longer get contradictory screens) </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">You can again move the scroll bar properly when an item in the Storage manager is expended. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Add-ons are now flagged both at a child & parent level when a dependency chain is broken. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulker boxes no longer all appear as white in the inventory/hotbar. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The game again saves your language settings if you close the title. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed signs so text again appears on the UI as it does on the sign. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Closing the inventory menu with the three dot button no longer causes the inventory bar to disappear.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses no longer shake their heads back and forth as they walk. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Magma cubes are no longer missing their jumping animations.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Witches are no longer immune to poison damage. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Snow golems now attack Vexes.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Evoker fangs no longer cast shadows. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">If a player still has the invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">You can now dye multiple beds.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Now blocks are only highlighted in Adventure mode if a player can interact with them.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Default creative mode items no longer reappear in your inventory if it's empty after you re-enter a world.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The game/camera no longer shakes violently when applying the nausea effect to a player. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Nether portal overlay no longer appears briefly when using the clear effect command after the nausea effect. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs again drop cooked food if killed by an arrow from a bow with the Flame enchantment. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows of Healing deal additional damage to undead mobs and no longer bounce. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Achievement description text now appears in one color. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villages are fully generating again. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed assorted crashes. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when taking a screenshot when leaving the world on older Android devices. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Storage manager confirmation pop-up now scrolls when localized text is longer than the box. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a memory leak issue when loading into a world with Add-ons. (iOS only) </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">No more flickering item counts on the hotbar </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items on the hotbar no longer change content by themselves!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The hotbar no longer appears incorrectly after filling/emptying a bucket/bottle from a cauldron.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The difficulty in the in-game settings screen works correctly again. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The hideParticles argument in the /effect command now hides/shows particles correctly. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Switching a player's gamemode now informs the player that they have had their gamemode switched. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Vindicators and Vexes now hold their weapons correctly. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Smoke particles that appear after a player's death are now the correct animation length. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Slash command autocomplete feature again works in multiplayer games. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Can_place_on & can_destroy adventure mode commands now work as expected. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed several skins on the Festive mash-up pack that appeared corrupted. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">After a world with a resource pack is uploaded to a Realm, the resource pack is again displayed. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pressing the play button in the Edit World screen after applying Resource or Behavior packs to a previously vanilla world no longer closes the Edit World screen & returns to World Select instead of loading the game. </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Dyeing a Shulker Box will no longer delete contained items.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the screen getting cut-off on smaller screens for the Redstone Mansion store description.</span></span></li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-88226140857259519442017-04-05T19:39:00.000+02:002017-04-12T07:38:14.554+02:00Changelog for 1.1 beta build 2<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.1 beta build 2 - AKA <span style="color: #cc0000;">1.1.0.1</span></span></b></div>
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<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed two bugs causing Android devices to crash.</span></span></li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-8683418875533441742017-04-01T12:10:00.000+02:002017-04-01T12:30:18.346+02:00Changelog for 1.1 beta build 1<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.1 beta build 1 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.1.0.0</b></span></div>
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<b style="color: #38761d; font-size: medium;">New Feature</b><b style="color: #38761d; font-size: medium;">s:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li>Llamas</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Shulker Boxes</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Illagers (Evokers & Vindicators)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Vex</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Woodland Mansions</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Concrete & concrete powder</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Glazed terracotta blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Dyeable beds (and you can jump on them, too!)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Iron and Gold tools can now be smelted into Iron Nuggets and Gold Nuggets</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Adventure Mode</span></span></li>
<ul>
<li><span style="font-family: "droid sans"; font-size: 14.52px;">New game rules: DoFireTick, DoMobSpawning, DoTileDrops, MobGriefing, DoEntityDrops, KeepInventory, DoMobLoot, DoDaylightCycle</span>Totem of Undying</li>
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<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Off-hand slot (only works for arrows & the Totem of Undying)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Mending & Frostwalking enchantments</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-family: "droid sans"; font-size: 14.52px;">Added a setting to toggle Smooth Lighting</span></span></li>
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<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places now.</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">CanPlaceOn & CanDestroy are now supported in the '/replaceitem' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Dampened the vertical look speed when using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved navigation of the settings screen when using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The X button can now be used to clear the hotbar on the Creative inventory screen when using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved controller input when selecting items on the Creative inventory screen</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps are now numbered so you can tell which map is which!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Empty Maps with Compasses have been renamed to Locator Maps to distinguish between Empty Maps without Compasses</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">New sleeping animation slowly lowers you into serene slumber</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Updated color palette for wool blocks and carpet</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Improved lead rope physics!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Cave Spiders now attack with poison time based on difficulty</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Worlds will now show a screenshot in the main menu</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Eating animation can now be seen in third-person camera</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">/locate command will now find more structures</span></span></li>
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<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when importing certain resource packs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can now see particles after other players fall from over three blocks high</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Leads no longer float above rabbits' heads</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed special characters on signs being visible through walls</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses now make sounds when they jump! Neeeeigh!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed pressure plates and other Redstone items staying pressed when the player leaves the chunks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Redstone that is placed below and beside a piston appear to connect to the piston</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Hoppers not pulling items from above if all slots were occupied</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The host and other players no longer get disconnected from the game session when the host minimizes the game (iOS only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Finally fixed the bug with MCPE not starting on some Android devices (Thank you, Tomas A!)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items shot from droppers and dispensers can now be picked up quickly</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can no longer place top slabs under them while standing on a bottom slab, preventing falling</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed lava flowing too far in the Nether</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers will teleport away when placed on top of a piston</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers will no longer drop experience orbs after being killed using the /kill command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Shulkers that are spawned with a dispenser under a top slab</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs can now see players through non-solid blocks. No more hiding from Creepers in sugar cane!</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed some shading/shadow issues with some Android devices (Xoom/Tegra2, we're looking at you!)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed mob spawning so it is now modified by the number of players in the game and where they are located in proximity to other players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed some issues with hit detections against entities</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">You can now use whisper-like commands (/tell, /w, /message) on dead players</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps can again be zoomed out in the crafting table</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Green arrows no longer appear on all framed maps</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Green arrows are no longer left on the map after it is removed from an item frame</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Splash/lingering potions can now go into brewing stands from a hopper</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Creepers no longer sometimes get stuck inflating when a player hits it & then moves back</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The End Rod will now be greyed out in the Pocket UI crafting table if the player is lacking the necessary ingredients</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">/stopsound & /playsound now name all players affected by those commands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an issue when attempting to activate "Wheel Turning" in VR options (VR only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Pressing the tab key now finishes the typed command properly (Rift only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Renamed blocks/containers now have their names changed in menus/inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed some crashes when importing Add-ons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Smite enchantment now affects all undead mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs that are lifted up by Shulker projectiles will now be shown lifting up properly</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Breaking a Shulker projectile will now show the effect</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Starting a sign message with §§ will no longer make the text invisible</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Elytra will now lose durability in Survival multiplayer games</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mooshrooms will now respawn on mushroom islands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Experience orbs no longer splash when they fall in water</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Having one spawn egg in Peaceful Creative mode will no longer consume the egg</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Crops will no longer yield a fixed amount after harvesting</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Click [MMB] on a flower pot containing a flower will now select the flower</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adjusted the color of several blocks on maps</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps created in the Nether will now show red and gray patterns, not just gray</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shulkers will no longer immediately attack when a player leaves cover</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Trees and giant mushrooms will no longer be missing blocks when spawned on the edge of a chunk</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Wither will now play sound during its spawning animation</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">/clear command now removes equipped armor</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">No more "crazy mouse" - sensitivity should be correct now</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Ender Dragon's ender charge attack now has correct sound</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Cracking animation & particles now display correctly in multiplayer </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a start-up crash on some Android devices</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Player markers on a map no longer turn black and are left on the map after another player disconnects</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">You no longer lose all your text to the right if you move your text cursor to the middle of the text box and press enter</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Covering a roof of a spawn chamber with half-slabs no longer severely reduces the mob spawn rate</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items can again be pushed under an upper half-slab</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Virtual keyboard is now available in single player (Gear VR only)</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when feeding adult animals to breed them with only one food item in a stack</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Feeding a tamed wolf will now restore the correct amount of health, depending on the type of meat used</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Dates of save games are now the proper format of "day/month/year" for Dutch language settings</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Polar bears no longer deal damage on Peaceful</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Donkeys and mules can no longer be tempted with food until they are tamed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Lava buckets that are in a furnace's fuel slot will no longer turn into a water bucket when a wet sponge has finished drying</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players no longer suffocate when the DrowingDamage gamerule is disabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Various mobs inside monster spawners will no longer be huge</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed texture issues on anvils</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a graphical glitch when sand is falling</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">FoV will now increase while sprinting and flying when FoV is set to max setting</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed large oak trees spawning with birch wood</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Iron Golems will no longer attack a player after they are killed by the Iron Golem</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Particles now appear behind arrows when seeing another player shoot arrows</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Shearing a Mooshroom that is attached to a lead will no longer remove the lead</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Chicken jockeys will now walk with the speed of a baby zombie</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs spinning in a monster spawner will no longer stutter</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blazes will now stop burning after they stop targeting a player</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Blazes now perform melee attacks with the right damage</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Skeleton horses and zombie horses now drop the proper amount of bones or rotten flesh</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The panoramic image view for mash-up packs in the store can now be scrolled using a controller</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Farmland and crops are now destroyed when players jump on them</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the vignette at the edges of the screen in The End</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items thrown by players no longer carry the player's momentum</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Conditional/Unconditional setting for Command Blocks will now copy when using [Ctrl] + [MMB]</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed textures on the bottom of lead knots</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the height view distance when Beautiful Skies is enabled</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">High-jumping horses will no longer take damage when they jump and land from the same height</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs can no longer spawn on top of slabs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when interacting with skulls</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs from the overworld will no longer spawn in The End</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed falling blocks breaking and duplicating when falling onto pistons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Armor Items are now equipped to mobs when dispensed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Several Redstone components like buttons and levers can be now placed on top of fences and walls</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Color gradients of grass blocks no longer appear as large-square patterns</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Rails can no longer be duplicated using sticky pistons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed resource packs failing to import if there are colors in the name of the pack</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed sounds with a variety of items</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Rain will no longer fill cauldrons with the last potion it was filled with</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Boats can now be broken when occupied by a horse</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Skulls will no longer be invisible when spawned with the /fill command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using the '/time query' command now returns more descriptive messages</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the consistency of death messages for all players when falling into the void</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The progress of brewing stands will now copy when using [Ctrl] + [MMB]</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Enchanted golden apples are now called "Enchanted Apples"</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Executing an unfinished command now updates the chat with 'invalid command syntax' message</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items can now be enchanted with the Unbreaking effect using the '/enchant' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">An error message now appears when using the '/replaceitem' command with non-existent slot number or exceeds an item stack's boundaries</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Only the appropriate armor can be placed in each armor slot using the '/replaceitem' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Horses can no longer be equipped with any item in the saddle slot by using the '/replaceitem' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The correct error message is now shown for import failures of a non-ZIP Add-On files</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Sugar cane can once again be planted on podzol blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The elder guardian's special attack to inflict mining fatigue will now play sound</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Baby Zombies, Baby Zombie Villagers, Baby Zombie Pigmen and Endermites will now attack players standing in fence corners</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed Zombie villager transformation rate depending on difficulty</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Saplings that grow into trees will no longer replace other blocks with leaves</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Wither's shield will now block all projectiles</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed recipes containing charcoal that could not be selected in the Pocket UI when using a controller and coal was also in the player's inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">When using the '/replaceitem' command, all chat messages after the command is executed will display the proper item name</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Ice and packed ice are now properly destroyed in Creative mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Beacon beams now appear through clouds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs will no longer get stuck and spin around on top of chests</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using the '/give' command with a damage value will now give the item the right durability</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The error message for too much power used in the '/effect' command now shows the amount of power, not time</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed items received from the "/replaceitem" command, when executed after '/clear', not being visible until the inventory was opened</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The jump button will no longer disappear from the touch pad when pressing Fly Up and Fly Down buttons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the throwing rate of snowballs to be consistent with the host of a game session</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Command blocks will now show all lines in the Previous Output field</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed players having no sound when joining an Xbox Live game</span></span></li>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-60446517226721068292017-03-24T09:46:00.000+01:002017-03-24T09:50:10.189+01:00Changelog for 1.0.6 beta build 1<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; font-size: 14.52px; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em; text-decoration: none;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.0.6 beta build 1 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.0.6.0</b></span></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;">New Feature</b><b style="color: #38761d; font-size: medium;">s:</b></div>
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<b style="color: #38761d; font-size: medium;"></b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The Worlds section has been added to the Store, featuring the Redstone Mansion!</span></span></li>
</ul>
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
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<b style="color: #38761d; font-size: medium;"></b></div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">In-game messages/changelogs are no longer tied to new updates</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The jump range of slimes is now correct</span></span></li>
</ul>
<div style="font-family: "droid sans"; font-size: 14.52px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Skeleton horses spawned from traps can now be tamed and ridden</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Baby mobs once again make idle sounds</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;">Blocks that are destroyed by the Wither will now drop properly</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Arrows fired from a dispenser will now hit entities directly in front of the dispenser</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Snow Golem pumpkin heads will now properly scale with Add-Ons</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the 'Cancel' button not appearing when downloading content from the Store without wi-fi</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash that occurred when changing the storage location of an imported resource pack set to active in Global Resources</span></span></li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-41591686201962335132017-03-18T11:16:00.003+01:002017-03-18T11:17:03.619+01:00Changelog for 1.0.5 beta build 3<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em; text-decoration: none;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
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<b style="font-family: "droid sans"; font-size: 14.52px;"><span style="font-size: x-small;">1.0.5 beta build 3 - AKA </span></b><span style="color: #cc0000; font-family: "droid sans"; font-size: x-small;"><b>1.0.5.13</b></span></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
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<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed several bugs with the '/replaceitem' command </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Entities will no longer spawn in lava with the '/spreadplayers' command </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Chorus plants will now play the proper sound when they grow</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Maps zoomed out on an anvil now work the same for all players </span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when attempting to place any irrelevant item in Horse Armor slot using '/replaceitem' command</span></span></li>
</ul>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-22559337226942797752017-03-16T07:46:00.000+01:002017-03-16T07:47:57.833+01:00Changelog for 1.0.5 beta build 2<div class="post-body entry-content" id="post-body-7266758365056337928" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736.007px;">
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; text-align: center;">
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<b><span style="font-size: x-small;">1.0.5 beta build 2 - AKA <span style="color: #cc0000; font-family: "droid sans";">1.0.5.3</span></span></b></div>
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<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d; font-size: medium;">Tweaks:</b></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 14.52px; line-height: 1.4; position: relative; width: 736px;">
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="font-family: "Times New Roman"; font-size: medium; margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Adjusted the levitation amplifier parameters when using the '/effect' command</span></span></li>
</ul>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="font-family: "Droid Sans"; font-size: 15.972px; line-height: 1.4; position: relative; width: 736px;">
<b style="color: #38761d; font-size: medium;">Bug Fixes:</b></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Saved worlds, previously added servers & any installed Add-Ons now appear again</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villagers no longer pick up your items when you die</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mobs spawned with eggs will no longer get stuck inside blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Players can no longer enter blocks and suffocate after swimming with Elytra</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The touch screen will no longer get stuck continuing to drop items from the first hotbar slot</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash relating to structures when updating a world from 1.0.3</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed 'Clear' arguments resetting 'Times' values when using the '/title' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Previous output will no longer show any information for new Command Blocks</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using "/clear @p <item_name>" clears one instead of all specified items from the Inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed '/effect' being unable to remove specific effect by providing duration 0</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">An error message will now state that 0 items were removed after using '/clear' command with a block that was not present in the inventory</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">The '/effect clear' command will no longer output a redstone signal from a Command Block if it fails</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed an invalid syntax error when using '/spreadplayers' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items with data tags besides 0 will now be properly removed with the '/clear' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">'Entity' can now be auto-completed in the chat window when using the '/replaceitem' command</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Chat will no longer flicker when the touch keyboard is opened</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Villagers will no longer throw bread like they were baseball pitchers</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">When copying an Item with [CTRL]+[MMB], an additional copy will now be placed in the hotbar</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Skin picker works again on Android versions less than 6.0</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Canceling the download of a Resource Pack will now allow for re-downloading the pack</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Always active repeating Command Blocks will now run their commands after being run in impulse always active mode</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Passing through an Activator Rail will no longer eject the player on top of Rails</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Many commands now show better result messages when executed</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed a crash when dying from Wither or instant damage effects triggered by commands</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Using 0 as [maxCount] in the /clear command now gives the item count instead of removing it</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Fixed the spawn time of Mob Spawners to be randomized instead of constant</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Mob Spawners will no longer always spawn the maximum number of mobs</span></span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";"><span style="font-size: 14.52px;">Items can no longer be duplicated using item frames</span></span></li>
</ul>
</div>
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Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-72667583650563379282017-03-13T07:49:00.001+01:002017-03-13T07:53:02.003+01:00Changelog for 1.0.5 beta build 1<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em; text-decoration: none;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
<br />
<div style="font-family: "Droid Sans"; text-align: center;">
<b><span style="font-size: small;">1.0.5 beta build 1 - AKA <span style="color: #cc0000; font-family: "droid sans";">1.0.5.0</span></span></b><br />
<b><span style="font-size: small;"><span style="color: #cc0000; font-family: "droid sans";"><br /></span></span></b></div>
<span style="font-size: small;"><b style="font-family: "Droid Sans";"><span style="color: #38761d;">New Features:</span></b></span></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<ul>
<li>More commands (/title, /stopsound, /playsound, /clear, /difficulty, /effect, /me, /replaceitem, /spreadplayers, /testfor, /gamerule, /particle)</li>
<li>Command blocks</li>
<li>Minecart with command block</li>
<li>Game rules</li>
</ul>
<span style="color: #38761d; font-family: "droid sans"; font-size: small;"><b>Tweaks:</b></span></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">Magnifying glass no longer appears over entered text in the Storage manager.</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Jump range of Magma Cubes fixed to correct value.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Lapis Lazuli icon now in enchanting tables.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Accuracy of fireball shots from Ghasts is now correct.</span></li>
</ul>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<span style="font-family: "droid sans";"><span style="color: #38761d;"><span style="font-size: small;"><b>Bug Fixes:</b></span></span></span></div>
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;">Finally fixed the villagers & peaceful mobs despawning randomly bug!</li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Mobs moving between chunk borders no longer despawn when a crash occurs.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">When a player's position shifts when reloading a world, players will no longer get trapped & suffocate inside blocks.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash that could happen when a command with targets was executed.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash when trying to share a file after selecting cancel when trying to share previously.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">The share button for a single item now appears in the Storage menu.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash that occurred sometimes when a player deleted content through the Storage manager.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed various issues with Storage.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Pots are now getting the correct color for tinted plants placed in them.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed another bug that made chat messages appear twice in game chat.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">When the fill command is used to place blocks and then immediately destroy them, "phantom" blocks no longer appear.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Help command now displays command description.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Global resource packs should no longer be deactivated when creating a new world or relaunching the game (Android & Fire only).</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash which happened when loading some worlds.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Hostile mob spawning rules no longer ignore the Y coordinate. </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash that happened sometimes when a player incorrectly used the /kill command.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Plants no longer stay in a player's inventory after being placed in a flower pot.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Endermen again have idle sounds. </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">The Beacon's position is now correct when held in a player's hand.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">End_portal is now listed as a valid block for the /fill command.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Toast notifications for Xbox Live invites should now appear. (iOS only)</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Clients can no longer change world settings when far away from the host.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Slash commands now execute correctly even if the cursor is not at the end of the line.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Rails, beds, and cocoa no longer leave behind "ghost" items when using the /fill command.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Controller now works for scrolling on Apple TV. (Apple TV only)</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash that occurred when selecting the Choose New Skin button. (Gear VR only)</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Enchanted books again generate properly according to loot tables in dungeons/temples.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed packs sometimes being deleted after importing.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Undead mobs again have their proper walking sounds.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash on Realms when changing difficulty.</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans";">Fixed a crash that occurred sometimes when a mob died.</span></li>
</ul>
</div>
<div style="font-family: "droid sans";">
<div class="separator" style="clear: both; text-align: center;">
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<br />Anonymoushttp://www.blogger.com/profile/09941905075290834326noreply@blogger.comtag:blogger.com,1999:blog-6835552068293848733.post-21093250241638171352017-02-14T08:05:00.002+01:002017-02-23T09:32:34.383+01:00Changelog for the 1.0.4 beta build<h3 class="post-title entry-title" itemprop="name" style="background-color: white; font-family: "Droid Sans"; font-size: 22px; font-stretch: medium; font-weight: medium; line-height: medium; margin: 0.75em 0px 0px; position: relative;">
</h3>
<div class="post-header" style="background-color: white; font-family: "Droid Sans"; font-size: 10.8px; line-height: 1.6; margin: 0px 0px 1.5em;">
<div class="post-header-line-1">
</div>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<div class="separator" style="clear: both; font-family: "droid sans"; text-align: center;">
<a href="http://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s1600/mcoebetaLOGO.png" style="color: #93c47d; margin-left: 1em; margin-right: 1em; text-decoration: none;"><img border="0" src="https://4.bp.blogspot.com/-KL5W0c-J2cE/Vjd0iydWz1I/AAAAAAAAFyo/T-5TyOpMnxg/s320/mcoebetaLOGO.png" style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; border: 1px solid rgb(255, 255, 255); box-shadow: rgba(0, 0, 0, 0.0980392) 1px 1px 5px; padding: 5px; position: relative;" /></a></div>
<br />
<div style="font-family: "Droid Sans"; text-align: center;">
<b><span style="font-size: small;">1.0.4 beta build 1 - AKA <span style="color: #cc0000; font-family: "droid sans";">1.0.4.0</span></span></b><br />
<b><span style="font-size: small;"><span style="color: #cc0000; font-family: "droid sans";"><br /></span></span></b></div>
<span style="font-size: small;"><b style="font-family: "Droid Sans";"><span style="color: #38761d;">New Features:</span></b></span></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<ul>
<li><span style="font-size: small;">Added Villager Trading!</span></li>
<li><span style="font-size: small;">New Add-On format. All of your old Add-Ons will automatically update. You may see warnings on those Add-Ons but they will be fully functional</span></li>
</ul>
<span style="color: #38761d; font-family: "droid sans"; font-size: small;"><b>Tweaks:</b></span></div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">The models for the Shulker and Ender Dragon can now be edited using Add-Ons</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Husks are now a little bit taller than Zombies</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Baby Villagers now have adorable, larger-sized heads</span></li>
</ul>
</div>
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="background-color: white; line-height: 1.4; position: relative; width: 736px;">
<span style="font-family: "droid sans";"></span><br />
<div class="post-body entry-content" id="post-body-6451298949210228003" itemprop="description articleBody" style="line-height: 1.4; position: relative; width: 736px;">
<div>
<span style="font-family: "droid sans";"><span style="color: #38761d;"><span style="font-size: small;"><b>Bug Fixes:</b></span></span></span></div>
</div>
<span style="font-family: "droid sans";">
</span>
<br />
<div>
<div>
<ul style="line-height: 1.4; margin: 0.5em 0px; padding: 0px 2.5em;">
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed chunks that can't be refreshed completely when the client receives new chunk data</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed dying twice when hit with two different sources of damage </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed medium/large-sized Slimes and Magma Cubes not having jumping or landing sounds </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed infinitely burning fires that would cause gradual slowdown and spread more often</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed the hitbox on Stone and Wooden Buttons so they can no longer be stepped on by players and other mobs </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Donkeys once again spawn in the Plains biome</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Chiseled and Smooth sandstone now have the correct bottom textures</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Zombie Villagers of different variants now keep their professions when importing a world from 0.15.9 or earlier</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed an issue where players could not sleep through the night if there were players in another dimension</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Destroying a painting no longer destroys the block behind it</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Mobs should really no longer walk in circles if they spawn or walk on a block made from two slabs</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Lava will no longer leak out of a Blacksmith's house</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed a crash that was caused by Ocean Monuments and Nether Bridges generating </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed a crash when a player changes dimension and there are other nearby players</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed the positioning of mobs that are sitting on other mobs </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Ridden mobs (ie. Spider Jockeys) can now be pulled into Minecarts</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Spider Jockeys will now properly spawn with Strays or Wither Skeletons if the conditions are correct</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed an issue where Villagers would no longer breed</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Items that must be placed on blocks (ie. Rails and Torches) can now be properly placed on top Slabs</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">The Nether Star can no longer be destroyed by explosions</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Villagers will now run slower when attacked</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed the message that appears after flying into a wall with Elytra</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed several texture issues in the Candy Texture Pack</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed a crash when importing a file into the game (iOS only)</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Players who receive more than one stack with the /give command now see the correct number of items received in the chat</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed mobs going out of fences when reloading a world</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Capes will no longer appear when wearing Elytra </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed rotated item texture on dropped Anvils</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Villagers spawned using the /summon command will no longer just spawn as Farmers</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Shulkers placed upside down will no longer appear unattached from the block they're placed on</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed a crash when exiting a game session</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Arrows will no longer turn black after hitting opaque blocks</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed crashes when launching a world with Behavior Packs and Resource Packs that had errors in the pack manifests</span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Fixed the End Gateway in The End regenerating repeatedly </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">"The End… Again…" achievement will now unlock properly </span></li>
<li style="margin: 0px 0px 0.25em; padding: 0px;"><span style="font-family: "droid sans"; font-size: small;">Villagers no longer wander too far away from their Village </span></li>
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