Friday, 18 November 2016

Changelog for 1.0 beta build 2 (aka 0.17.0.2)


1.0 beta build 2 - AKA 0.17.0.2


Tweaks:
  • "100% dragon free" & "It's alpha" removed from the splash text because we now have a dragon & we're no longer in alpha. 
  • Your device will now check to make sure you have enough available storage for the game before starting the download.
  • Tweaked the slime/magma cube loot drops to the way they should be.
  • Tweaked the natural texture pack description so it doesn't get cut-off.
  • Lowest render distance value you can have is now 3 chunks (because chunks get stuck trying to load if it's below 3).
  • Tweaked the blaze charge time for attacks to match other editions.
  • Tweaked chunk generation.
  • Capitalized the "r" in Realms on the dialog text.
  • Changed "Save world to device" text to "Download World"
  • Changed "Create new world" text to "Create New"
  • Tweaked the UI in the Realms selection screen so Realms don't move around slightly.
  • Added the ignite sound for TNT minecarts & creepers.
  • Tweaked the error validation screen to better convey information about a failing Add-on pack.
  • Localization fixes and an update to the Rift launcher (Win 10 Oculus Rift only).
  • Tweaks to narration accessibility mode.
  • Play screen layout & achievement screen tweaks.
  • Text tweaks to keep them where they belong (and are readable!)
  • "Leave Bed" button updated.
Bug Fixes:
  • Fixed biomes looking strange when loading previously generated worlds.
  • No longer get "import failed" message when you import an Add-on that has already been imported- now you get a correct message!
  • The Manifest Validation window now activates during a failed import of an Add-on with an exceptionally long pack name or description.
  • Add-on packs with syntax errors in the manifests that worked in 0.16 will now also work in 0.17 (though you might want to clean them up!)
  • Baby ocelots who grow up to be adult ocelots can now be tamed.
  • Enchantments found in End Cities are now the same strength as those found in other editions.
  • Horse armor can now spawn in End Cities chests.
  • Throwing a splash water bottle on an Enderman no longer crashes the game.
  • If you join your friend's game while they are in a vehicle or riding an animal, your friend no longer clips through the vehicle/mount.
  • All current textures will now update when switching resource packs.
  • Snowballs now dispense properly.
  • Fixed a bug with saddles/chests on donkeys and mules.
  • Fixed the Dragon's breath AOE (area of effect) cloud
  • Fixed buckets so they behave as they should in Creative.
  • Iron golems now have full knockback resistance.
  • Fixed a bug so now entering an End Portal always takes you to the End (unless you're already in The End and then you go to the Overworld).
  • You can't use fishing rods on the Ender dragon anymore (for obvious reasons!)
  • Mob heads can be placed again.
  • Applied Add-on packs now appear correctly in the UI while in game.
  • Mushrooms obtained from shearing mooshrooms no longer have a blank icon in your inventory.
  • Rabbits again properly eat carrot crops.
  • Skeletons and strays will now follow you during the day if it is raining or they are wearing a helmet.
  • Fixed a crash potentially due to some player models. (iOS only)
  • Fixed random colors on grass when a player overrides grass colors.
  • Fixed carried waterlillies (lilypads) in resource packs - the pack files were named incorrectly.
  • Eggs now cause knockback and make the mob/player flash when hit.
  • Now only one "you have been given…" message displays per use when using the /give command.
  • Fixed a bug that should improve response when players interact with some blocks.
  • Pushed blocks no longer flicker once after being moved.
  • Fixed bugs dealing with mob spawn rates (i.e. ghast spawn rate, increased frequency of mob spawning in some cases, detecting whether a mob spawned from spawner)
  • Recipes that have items that have a damage value will no longer have the wrong craft number in the pocket crafting UI.
  • Beacon is now correctly highlighted in the pocket crafting screen when you don't have all the ingredients to make one.
  • Fixed a crash that happened when you and a friend entered the End Portal fountain to see the credits but your friend was standing in front of you.
  • Fixed a crash when an item went into a hopper.
  • The strays' clothing now renders correctly!
  • The store downloading layout now displays correctly (MCPE only).
  • Skin picket custom button now sizes itself based on the length of text.
  • Realms will no longer show up in the list of worlds you can upload to your Realm.
  • Settings are now correctly displayed on expired Realms.
  • Paintings can have transparency now.
  • XP orbs and loot now comes out of mobs with the smoke particles.
  • You no longer gain the Respiration effect from just holding an enchanted helmet- you need to wear it!
  • Melted ice blocks now create flowing water.
  • All note blocks now start with the lowest note.
  • The sound of a playing note block doesn't fade out too early now when you walk away from it.
  • Fixed ghast & lightning/thunder sounds.
  • Creepers no longer use their hurt sound as an idle sound (as creepers are quiet!)
  • Snow golem now has a special sound when they are hit or die.
  • Zombie villagers, silverfish, squid, and husks now all make the sounds they are supposed to make.
  • Leash offset for chickens corrected.
  • Fixed another game crash when you respawned.
  • Cured zombie villagers now make the appropriate sounds when cured.
  • When beds explode in The End, they now also destroy blocks.
  • TNT ignition animation now looks like it does in other versions.
  • Fixes to unusual minecart movement and minecarts floating above tracks.
  • Elder guardian egg now renamed properly so resource packs can find it.
  • Fixed issue where texture packs were not applying to mob heads.
  • Fixed a crash after undoing an emoji in chat (MCPE iOS only).
  • Fixed a timing issue with falling blocks.
  • Ender dragon boss bar is now visible all the time during the dragon battle.
  • Ender dragon no longer respawns each time the player reloads the game.
  • Burning players are now extinguished when jumping in a cauldron with water in it.
  • Witches spawn from witch huts now.
  • Hoes till dirt again!
  • Removed Realms offers from the store in the Android beta as well as any Realms purchases and features (because Realms don't work if you're in the Android beta).
  • Fixed a bug where the Ender dragon would appear in the Overworld after the character died in The End before killing it.
  • Fixed a crash when opening a .mcworld file (MCPE iOS only).
  • Fixed various unicode bugs.
  • Fixed the Ender dragon's perch-mode fire break attack's radius.
  • Ender crystals can now be destroyed in survival (Android only).
  • You can now use the left bumper on the controller on the inventory screen to wrap to the right side (MCPE only).
  • Wrapping now allowed when cycling through tabs.
  • Some characters in the chat text box are no longer moved off screen when the send button appears.
  • "#" can be used in text boxes again.
  • Advanced video settings toggle now saves its state.
  • Chat can be closed again with the back button.
  • Scroll bars should no longer have their max overshot value become negative.
  • Fixed a crash relating to store screenshots.
  • Fixed a crash on launch if there was no speech pack installed (Win 10 only).
  • Chat messages again read in the correct order in narrator mode.
  • Now there's a notification when keyboard shortcuts are used to toggle the TTS accessibility option (Win 10 only).
  • Fixed some mob models not being able to be changed using mobs.json
  • You now see the hand movement & TNT's texture blink when joined to a game and the TNT is ignited.
  • Fixed a bug where the Ender dragon would disappear if the game crashed while fighting it.
  • Command output from /gamemode command is now displayed for other players.
  • Fixed a severe FPS drop with lots of purple particles around the player while fighting the Ender dragon (Android only).
  • Blaze projectiles are now visible (Realms only).
  • Dragon head can move when powered without having to reload the game.
  • You are no longer repositioned at spawn when above 128 world height and the game is reloaded.
  • Minecraft launcher no longer crashes when the hard drive is full (Win 10 Oculus Rift only).
  • If you're on your friend's world, you can now see your friend switching between mob heads.
  • Protection enchantment fixed to be the same as other versions - it no longer protects against suffocation & cactus damage.
  • Caves are no longer pitch black in VR (VR only).
  • Fixed chunks of other dimensions (e.g. the Nether) generated when you enter a dimension the second time on a server/game with a smaller render distance than you.
  • Play screen now properly shows Realms trial when the trial is still available but you have accepted a friend's Realm invitation.
  • Achievement screen will now populate with a single list of achievements if suspending/resuming your game.
  • If you die and rejoin a game, you are again respawned in your last bed (or at world spawn if your bed was destroyed) rather than where you died.
  • 90 degree fences have correct collision boxes now.
  • Fixed a bug where the sneak button wouldn't disappear when switch sneak/jump button option is active.
  • Loading worlds from templates shouldn't fail sometimes anymore.
  • Fixed a bug with using spawn eggs on spawners- it now behaves correctly.
  • Fixed a duplication glitch with Eye of Ender.
  • Ender crystals and projectiles fixed so players with short render distance can now fight the Ender dragon without issues.
  • Cocoa pods now show a crack animation when breaking them.
  • Various skin bug fixes.
  • Lingering potion effects now refresh every few ticks if you are standing in its effect cloud.
  • If you're in a friend's game and your friend throws an Eye of Ender, the animation now looks like it should.
  • Fixed a crash caused by the End portal on certain graphics settings.
  • Fixed a graphics bug where mob spawners allowed you to see through the world.
  • Fixed a graphics glitch with End gateway blocks near water.
  • Fixed an occasional crash when you return through a Nether portal with a mob spawner nearby.
  • Fixed the Ender charge so it doesn't slow down over time.
  • Plastic texture pack particles fixed.
  • Fixed the error message for the /give command when invalid values are entered.
  • Dropped items now move to the next empty space when a block is placed on top of them.
  • Silverfish now take damage when on soul sand.
  • Fixed a crash when the game was resumed (MCPE iOS only).
  • Fixed a crash that occurred when trying to join a LAN game.
  • End gateway no longer suffocates you!
  • Fixed a crash when a game was stopped with players still logged into it.
  • Thrown lingering potions now have a splash effect.
  • The armor and clothes the skeleton models wear disappear when they're splashed with invisibility potion
  • An animal on a lead should land safely on the ground now without taking any damage.
  • Shulkers no longer attack you when the difficulty is set to peaceful.
  • Clocks again rotate at the same speed as one held in hand when placed in item frames in dimensions other than the Overworld.
  • Villagers now run from zombie pigmen.
  • Mobs no longer jump and turn near obstacles on slabs, carpet, etc.
  • Fixes and updates for City, Fantasy, Natural, and Plastic texture packs.
  • Weather now clears up after using the /toggledownfall command during a thunderstorm.
  • The auto-complete list now show players that are on the same world but just in different dimensions than you.
  • The close button in the chest UI no longer overlaps an item slot when you hover your mouse over it (Win 10 only).
  • The d-pad on the controller is now supported in the Exit Minecraft prompt.
  • You can now whisper to yourself in text chat in the game (good for making notes for yourself that only you can see!)
  • You can now see the animation of a witch drinking a potion.
  • Fixed crashes when loading terrain.
  • Fixed an occasional crash when moving the visibility distance slider in the options.
  • Importing a world with an Add-on will no longer fail due to duplicate world IDs.
  • Held items are no longer cropped or off-frame when playing in a different aspect ratio so clocks & compasses will show up correctly again.
  • When an Enderman is being hit, its head color is consistent - the bottom part no longer turns completely red.
  • Clocks continue to work when dropped now.
  • You can no longer enter a vehicle while riding a pig/horse/donkey/mule (that's dangerous!)
  • Cocoa pod stems are now correctly displayed.
  • The game now registers mouse clicks as fast as you can click them!
  • Fixed lag when your world is saving.
  • Animals breed again (instead of just showing hearts with no baby appearing).
  • Chat position is fixed.
  • Throwing rate of snowballs is fixed.
  • The spawn rate of Golden Apples in chests is fixed.
  •  Pointing the crosshair near the top or the bottom of a block while you're in sneak mode no longer highlights the block next to the one you want.
  • Framed maps' green indicators no longer disappear from a held map after you teleport to another dimension.
  • All zombie pigmen within range will now attack you if you attack one of them.
  • The anvil no longer deletes items if the game is closed while the screen is open.
  • Leaves no longer act as opaque blocks when the Fancy Graphics option is off.
  • Leaf blocks held in the hand or dropped on the ground now have transparency if Fancy Graphics option is on.
  • Broken spruce and birch leaves no longer have different colors than they should.
  • You can't walk through fences anymore.
  • Compasses placed in item frames now show the correct direction towards spawn.
  • Minecarts with mobs no longer fly upwards after you join a game.
  • Fixed the looped sound for the ignite action.
  • Fixed a crash that occurred when hostile mobs die.
  • Fixed a crash when you returned to your world after the credits ended.


Monday, 14 November 2016

1.0 beta changelog build 1 (aka 0.17.0.1)


1.0 beta build 1 - AKA 0.17.0.1

New Features:
  • The END
  • End Cities
  • End Ships
  • Ender Pearls
  • Eye of Ender
  • Ender Chest
  • Jean? the Ender Dragon
  • Dragon head
  • Shulkers
  • Chorus fruit
  • Popped chorus fruit
  • End stone
  • End stone brick
  • End poem
  • Purpur block
  • Purpur pillar
  • Purpur slab
  • Purpur stairs
  • End Rod
  • Dragon Egg
  • Exit Portal
  • End Gateway
  • Ender charge
  • Ability to craft lingering potions in survival
  • Ability to craft tipped arrows in survival
  • Ability to respawn Jean? the Ender Dragon
  • Dragon's breath
  • Elytra
  • Ender crystals
  • 256 world height!
  • World seed library
  • Igloos
  • Polar bears
  • Strongholds now fully implemented - strongholds have a chance of spawning randomly in newly generated chunks. You're not limited to only three!
  • Support for world templates

Tweaks:
  • Stronger validation of Add-Ons manifest- you may need to update them.
  • Sound & music effect volume issues fixed.
  • Fixed issues with text lagging when updating (& not updating scroll bar visibility, too.)
  • Fixed various text sizing and spacing issues.
  • Transferring items between containers should be faster now.
  • Lava and water should again go where you point to place them.
  • Various tweaks to Add-Ons, including improvements to loading.
  • Tweaked opacity of pop-up windows for easier reading.
  • Tweaked enchanted golden apples so they have the correct amount of absorption health points.

Bug Fixes:
  • Worlds again displayed in the Play tab for Win 10 players with utf-8 symbols in their names.
  • Fixed a crash when players with utf-8 symbols in their names tried to delete a world.
  • FOV slider now shows the correct value.
  • Stone blocks should now show up in all recipes when using the MCPE crafting screen.
  • Fixed a game crash on startup if you had two monitors connected with different DPIs (Win 10 only).
  • Android keyboard will no longer switch to the numeric keypad if you lock and unlock the screen (Android only).
  • Creative search tab now selects the search box when switching tabs and when typing any character even if the box is not selected.
  • No more crashing when eating mushroom stew!
  • There is now an animation for throwing items. 
  • Realm names no longer overlap the number of players actively in the realm.
  • Fixed a crash when your internet connection dies while using Replace World on Realms.
  • Good news: guardians, wither skeletons & blazes respawn naturally again when switching from peaceful game mode to easy/normal/hard. Bad news: they will only do this in newly generated structures, not ones that have already been discovered. 
  • Fixed the Store getting stuck on "Getting products…" screen
  • "Your home bed was missing or obstructed" message now appears if you die and your bed was destroyed.
  • Fall momentum now saved even if you close & reopen a world.
  • "Dye" button is displayed when trying to dye a sheep.
  • Skeleton horse traps should now work correctly (multiple bug fixes).
  • You now have to actually brew a potion to get the achievement.
  • "Local Brewery", "Monster Hunter" and "Archer" achievements fixed.
  • Cycling through commands to get to the @ character now properly displays all available values.
  • Magma cubes no longer take damage from water.
  • Minecarts with chests/hoppers/TNT no longer get stuck halfway in a block if they run into it.
  • Mobs can drown again.
  • Lured mobs no longer push you around when you're riding a pig/horse/mule/donkey.
  • Wearing a pumpkin helmet prevents endermen from attacking you.
  • Fixed a crash on mobile devices if game was launched without wi-fi enabled (MCPE only).
  • Fixed arrow hit sound effect.
  • TTS narrated messages are no longer interrupted by sending a new message.
  • Sprinting fixed so it doesn't stop unless hunger is low.
  • Fixed a crash with the /drop command.
  • The Wither is no longer hostile to wither skeletons and strays.
  • Paintings can no longer run into each other at right angles.
  • You can now make huge mushrooms from regular mushrooms!
  • You can now drink milk in Creative mode.
  • Baby zombies now drop loot upon death.
  • Snow golems now attack silverfish.
  • Villagers now turn into zombie villagers when they are killed by a husk.
  • Now only adult cows can be milked.
  • Potatoes and beetroot can once again be used to feed and breed pigs.
  • Beetroots and beetroot stew appear in your Creative inventory.
  • Fixed a crash that occurred when selecting a world for Replace World for realms (iOS only).
  • Mobs killed by tamed mobs will now drop XP.
  • Untamed horses/mules/donkeys no longer follow you when you're holding food.
  • Fixed a bug that caused mining to go slowly after a player reconnected to a multiplayer game while riding a horse.
  • Fixed a bug where you could use commands to have buckets place other blocks.
  • Negative effects from splash potions no longer affect endermen (as they teleport away quickly).
  • Cats no longer change their textures back to ocelots when worlds created before 0.16 are loaded.
  • Fixed a bug where the villager reproduction rate was capped by something other than door count.
  • Fixed a bug where game would hang on a black screen during launch (Fire TV only).
  • Fixed a bug where endermen would get angry even if you only looked at their torso.