New Features:
- Stained Glass
- Fireworks (with Elytra boosting!)
- Parrots
- Banners
- Armor Stands
- Jukebox and music discs
- Recipe Book
- Book and Quill
- Ravines
- Coarse Dirt
- New world start options:
- Starting Map
- Bonus Chest
- Trust Players
- New game rules:
- TNT Explodes
- Natural Regeneration
- Added '/tickingarea' command to create areas that still update when no players are there
- Player permissions
- Zombie Villager spawn egg
- In-game host options
- New loading screens with funny and helpful tips
- How to Play screen
- Remix 3D export functionality (Windows 10 only)
Tweaks:
- Blaze Powder is now needed to fuel brewing stands
- Ice blocks are now transparent
- Maps can now be held off-hand and show the heads of players' skins
- Locator maps now track the owner's position, regardless of dimension
- Worlds can now be set to Invite Only, Friends Only, or Friends of Friends
- Various improvements and changes to navigating the user interface
- Redesigned button mapping and added Pick Block for controllers
- Render Clouds and Fancy Leaves can now be toggled in Video Settings
- Skins can now be changed from the pause menu
- Chat messages can now be muted
- Items picked up are now animated on the hotbar
- Stained glass and banners will now spawn on End Cities
- Increased the default player limit on worlds from 5 to 8 on higher-end devices
- Block placement speed now matches the player's movement speed
- Temperature decreases with height and it can now snow at high elevations
- Observer blocks have updated textures and will now blink red when outputting a redstone pulse
- Adjusted the color that flashes when mobs are attacked
- Brick Blocks, Nether Brick Blocks, and Clay Blocks have been renamed to better differentiate from other items
- Underwater particles
- Block outline selections and Paper Doll can be toggled in the settings
Bug Fixes:
- The moon is now properly oriented, while the stars correctly traverse the heavens
- Ghasts will no longer shoot fireballs from farther than they can be seen
- Fixed missing walking sounds for mobs
- Arrows now shake upon impact with blocks
- Players will no longer burn when standing near lava in the Nether
- Observer blocks can now detect many more block changes
- Optimized chunk generation and loading
- The Lapis Lazuli icon is no longer missing from the Enchantment Table screen
- Endermen will now drop the blocks they're carrying when they die
- Wolves tamed by players not present in a session will no longer change their whole body color
- End rods now give off light particles
- Increased the strength of the redstone pulse outputted by Observer blocks and they no longer pulse twice when observing a retracting piston
- Glazed Terracotta now shows proper colors on maps
- Dandelions can now be crafted into yellow dye when Pocket UI is enabled
- Fixed quartz pillars not being craftable using Pocket UI
- Fixed the level up sound not playing for every five levels gained
- Other players should no longer be seen levitating in their sleep
- Woodland Mansions will now spawn with birch wood floors instead of oak
- Witches will now drink Potion of Fire Resistance when standing on Magma blocks
- Sounds now play when witches drink potions
- Skeletons, Strays, and Zombie Pigmen now have a chance of spawning with enchanted gear and weapons
- Skeleton horses can now be saddled
- Lingering water bottles will now deal damage to Blazes, Endermen, and Snow Golems
- Only one bucket can be placed in a furnace at a time so buckets will no longer be lost
- Ghast fireballs can now set obsidian on fire and open Nether portals
- Fixed a crash that could occur when destroying maps
- Fixed a crash that could occur when the host enters a portal in multiplayer
- Empty maps can now be combined with a compass on an anvil to create a locator map
- Fixed the texture of fences in the inventory and in-hand
- Fishing now uses the proper loot tables to acquire enchanted items and books
- The available enchants on enchantment tables will no longer revert back to the originally available enchants upon world reload
- Evokers will no longer attack players on Peaceful difficulty
- Fixed mobs not attacking Evokers after being attacked by Evokers
- The proper sound now plays when Evokers are transforming blue sheep
- Mining speed with Haste II and Efficiency V has been increased to its correct speed
- Signs can no longer be set on fire
- The snow golem's face can now only be seen once it's sheered. No peaking!
- Fixed the hand placement of tools on the inventory screen
- Text chat can now be opened with controllers and touch screens when sleeping in a bed
- Players can now go to bed if there are monsters nearby on Peaceful difficulty
- Colored beds can no longer be dyed using the same color of dye
- Trapdoors will now open when placed to adjacent, active power sources
- Fixed names above baby animals being too high
- The underside of sandstone slabs now have the cracked texture
- Directional audio will continue to match the player's point of view while standing still
- Fixed an item duplication issue that occurred when Pocket UI was enabled
- Mobs will now avoid cacti, fire, and lava
- Fixed the position of several items when held in the off-hand
- Players can now spawn into areas occupied by partial blocks
- Horses can no longer run off when loading a world if they were leashed to a fence
- Lead knots can now be untied using right-click
- Lead knots now play a sound when placed
- Eating and using bows can now be done while riding in a Minecart for maximum multi-tasking!
- Incrementally zooming out a map and renaming it on an anvil now costs only experience level
- Particles will now appear when the Ender Dragon uses its dragon's breath attack while perched
- Fixed graphical issues that sometimes occurred at sunset
- The cellular data warning message will now appear in Settings when using a controller
- Singleplayer worlds no longer appear in the Friends tab
- Anvils will no longer consume the entire input stack when crafting a map
- Sheared sheep will no longer drop wool when they die
- Fixed some players appearing invisible in-game when they should not be
- Fixed a crash when placing Glazed Terracotta with '/fill' and '/setblock' commands
- Fixed the controller tooltips shown on the inventory screen when placing and taking items
- Fixed icons stretching in the inventory when Pocket UI was enabled
- Increased the pace and smoothness of moving up stairs while riding a mob
- The crosshair now points at the correct block when sneaking
- Opening and closing the command block screen will no longer activate an observer block
- Maps, including exploration maps, can now be obtained using the '/give' command
- Mooshroom now only spawns on Mycelium blocks
- Mycelium no longer turns into dirt when there's a giant mushroom above it
- Fixed seeing through stairs, End portal and hoppers when they are placed next to each other
- Hoppers will no longer intake items from the side when there is a full block above
- The chat screen can now be closed by pressing Enter when no text is present
- Fixed milking a cow with the last bucket in a stack not giving milk
- Players can no longer drink milk instantly after milking a cow
- Blocks can now be placed on top of fences that have Lead knots attached
- Explosions near water will now properly deal damage to players and mobs
- The Wither will no longer play overlapping sounds
- Items will now be pushed when a transparent block is placed over them
- Creepers now flash properly when they're about to explode
- Boats no longer continue to move when the player leaves the boat and a mob is still in it
- Controller sensitivity is now set to 50 by default
- The pause button now appears on the HUD (Android Only)
- Chicken jockeys will no longer sink in the water
- Players with Op status will now receive messages about commands that were entered by another Op
- Lingering potions will no longer clip through the player that threw them
- Block highlighting will no longer appear when Hide GUI is enabled
- Different top slab types no longer override each other
- Arrows will no longer infinitely bounce off the top of players in Creative mode
- Fixed a rogue pixel on the nametag texture
- Creepers will now take damage if they fall while following players
- End Stone now has the proper blast resistance
- Evocation fangs can now be summoned using commands
- Mobs will now drop loot and XP orbs when killed with a splash or lingering Potion of Decay
- Evokers no longer run away from invisible players
- Vexes will now attack villagers and iron golems
- Fixed several issues with excessive mob spawning and despawning
- Fixed hostile mobs spawning in well-lit areas
- Improved performance of mob AI
- Arrows are no longer deflected when shooting at burning mobs
- When fishing, the bobber will now submerge and play the right sound when a fish bites
- A message will now display when a bed is too far away when attempting to sleep
- Realms that were named with the '§' symbol can now be renamed
- Command block chat messages will no longer appear on the pause menu
- Slimes will no longer clip through blocks
- Fish hooks will now properly stick to mobs
- Adventure mode can now be selected in the world settings for imported template worlds that were set to Adventure by default
- Baby villagers have learned how to hold items the right way
- Farmer villagers now trade 5-7 apples for one emerald
- Open fence gates can no longer push or pull entities
- The Ender Dragon's wings will no longer flicker
- Diorite, andesite, and granite can no longer be used as a replacement for stone in crafting recipes
- The texture on top of TNT no longer rotates when ignited
- Adult polar bears now drop the correct amount of XP
- Cauldron water will no longer briefly change color when pushed by a piston
- Llamas will no longer creepily turn their heads to stare at you while riding them
- Various fixes to the Marketplace screens
- Bats can no longer swim underwater
- Redstone repeaters and comparators now have the proper bottom texture
- Paintings can now occupy same space as snow and carpet
- The '/effect instant_damage' command will now cause damage if [amplifier: int] is 255
- The GUI can now be hidden by pressing F1 while riding in boats
- Villagers no longer accept Charcoal as Coal whole trading
- Fishing rods are now held properly in-hand
- The base of end crystals have been adjusted
- Nether Brick block side textures have been brightened
- The title now displays properly on the dispenser screen
- Iron Golems can no longer be knocked back with Punch arrows
- Iron Golems will now avoid fire
- Beds can no longer be placed in a way that clips through snow layers
- New trade offers from villagers can be observed quicker, after the trades are unlocked
- Various fixes to the Storage screen
- Setting the 'sendcommandfeedback' gamerule to false no longer prevents players from displaying non-op commands such as '/list' and '/help'
- Fixed texture clipping on the inside of Shulker boxes
- Shulker box opening and closing animations are now much faster
- Shulker boxes are now held properly in-hand
- Shulker boxes will now remain open until all players have closed the inventory
- Shulker boxes can now be opened when placed adjacent to Shulkers
- Shulker boxes placed by dispensers will now rotate based on the surrounding blocks
- Shulker boxes are no longer misaligned in item frames
- Shulker boxes now play the proper sound when placed and broken
- Shulker boxes dropped as an item can now be destroyed by explosions
- Shulker boxes now change their collision box when opened
- Shulkers can now be teleported using commands
- Shulkers can no longer be set on fire
- Shulkers have improved their camouflage and have restored their original color
- Shulkers can now be spawned upside-down from spawn eggs
- Shulkers can no longer teleport into a block already occupied by another Shulker
- Shulkers will now teleport out of water
- The hand will no longer wave repeatedly when a player can't build
- Bone meal is now properly consumed on tall grass and ferns
- Minecarts now wobble correctly when passing over activator rails
- Giving a resistance amplifier of 8 or higher no longer causes players to gain absorption health when hurt
- Creepers stop exploding now if they lose their target
- Fixed up the Ender Dragon's death animation so its wings no longer turn white
- Riding a horse while eating or drinking will no longer slow it down
- Light no longer stays visible after burning a two-block tall plant
- Entities that are teleported while in boats or minecarts will no longer be teleported underground
- Improved performance when there are many items on the ground, like during Wither fights
- Adult polar bears now panic when on fire
- Pistons now push arrows
- Fixed the text height on signs in the Greek Mythology Texture Pack
- Custom skins will now show properly on the skin picker without having to re-launch the game
- The '/fill' command will now return proper results, if failed
- The '/fill' command now gives repeaters the correct delay
- 'Pick block' will no longer behave strangely after dropping items from the inventory
- Blocks that are affected by gravity will no longer break when pushed by a piston facing up
- Repeating command blocks that are copied with 'pick block' and then placed will now activate repeatedly
- The "Open" button will no longer appear when looking at a command block in minecart while playing Survival
- Fixed redstone ore producing too many particles when items are dropped on top of them
- Fixed jittery squid movement after a player or mob touches it
- Mobs will now immediately take damage from magma blocks
- The Wither will now die in the void
- The Wither's heads will now look around more and skulls will now shoot from multiple heads
- Adjusted the look of Buttons that are equipped in-hand
- Large chests will now clone correctly when using the '/clone' command
- Fixed the missing wolf idle sounds
- Fixed some mismatched villager trading sounds
- Cats now purrrrrr again
- Beds placed with the '/fill' and '/setblock' commands will no longer be invisible
- Players will no longer fall one block when teleporting with an ender pearl
- Magma Cubes will now take drowning damage
- Villagers will now run away from Vindicators, Evokers, and Vexes
- Can no longer see through blocks when viewed from below and underwater
- Non-dyed leather armor with no longer use up water from a cauldron
- 'Pick Block' now works on llamas to get llama spawn eggs
- Arrows are now destroyed by end crystal explosions
- Arrows are now destroyed when using "/kill @e[type=arrow]"
- Other mob heads no longer appear momentarily when a mob head is placed
- Fixed exploration maps showing as blank until the game is re-launched
- Fixed Add-Ons with dependencies not loading if there was another activated pack with dependencies
- Baby mob heads are now scaled properly with Add-Ons
- When an Ocelot spawns with two baby Ocelots, the baby Ocelots can now be tamed
- Mobs are now properly affected by Splash Potion of Strength
- Seeds will no longer pop off of covered farmland at night
- Farmland will only dry up if there is no nearby water and nothing is planted on it
- Monster spawners are now only able to spawn up to 4 mobs at a time
- Arrows can now be picked up after shooting at Endermen
- Air bubbles will no longer appear on the HUD when suffocating inside blocks
- The '/setworldspawn' command can no longer be executed if the Y coordinate has a negative value
- Zombie Villagers now sit at the proper height in boats and minecarts
- Baby Zombie Jockeys will now properly mount mobs
- Rabbits now hop at the proper speed
- The 'mobgriefing' gamerule now applies to Monster Egg blocks
- Blocks can no longer be seen through when flying close to the ground with Elytra in third-person
- Players and mobs can no longer activate pressure plates beside them
- Fixed an issue that showed the mining animation for blocks that were being stood on
- The '/clear' command will now properly clear glazed terracotta that has been renamed
- Moss stone is now much easier to find in mega taiga biomes
- Fixed and issue that caused frosted ice not to form when walking very slowly and sneaking while wearing Frost Walker boots
- Fixed End Portal block top texture rotating when being placed
- Beds, pistons, and enchantment tables will now render properly on the edge of the screen