Thursday, 8 December 2016

Changelog for 1.0 beta build 4 (aka

1.0 beta build 4 - AKA

New feature:
  • Shulker shells
  • Redstone dust again makes red particles instead of white particles when broken.
  • Chorus fruit and Ender pearls now have cooldown animations.
  • The game should start much quicker now and/or won't hang on a black screen (Android beta only).
  • Tweaked Chorus fruit and Chorus plant icons.
  • Tweaked shulkers so natural armor is applied instead of absorption.
  • Silverfish's spawning behavior tweaked so it matches other versions.
  • Rabbits no longer spawn exponentially in ice biomes.
  • Polar bears don't sink into the snow as much anymore.
  • Glass should appear correctly again.
  • Tweaked igloos to use the correct ice blocks.
Bug Fixes:
  • Fixed an issue with pistons so they are not activated when adjacent to a not powered block that is adjacent to a power source.
  • Baby villagers now appear as grownup villagers when they grow up.
  • You no longer take damage due to lag when you move up or down (it's safe to run down stairs again!)
  • Strays again have the 50% chance of dropping an Arrow of Slowness on death.
  • Painting items works correctly and doesn't crash your game.
  • Items in the pocket crafting screen that you don't have the ingredients for show up again.
  • Fixed a crash when looking at the panorama after coming from the world template screen.
  • Fixed an issue where you could respawn on the corner of a block rather than the center.
  • /tp or /teleport commands work again as expected.
  • Fixed a bug where players would sometimes still have their experience levels that they did before they died.
  • Fixed a bug that caused the Store to get stuck on the loading screen (Kindle Fire only).
  • Hoppers only pull in items from above them now.
  • Items you pick up will now not move items to your hotbar if it would combine in your inventory.
  • Game no longer crashes if your spawn position is at the top of the world.
  • Fixed the constant block highlight flickering again.
  • Shulker projectiles now emit sound when launched or exploding.
  • Chorus plants & Chorus fruit now have the correct sounds when placed & destroyed.
  • Looting swords no longer cause an invalid item to drop on occasion which would crash the game when this item was retrieved.
  • Fixed a pack import case where a zip contained a folder containing the pack.
  • Endermen no longer teleport after you kill them.
  • Iron golems no longer drown.
  • Players removed from the Realm whitelist who are in the Realm World are now always booted/removed from the world.
  • Trees that grow to full size from saplings are no longer invisible (Realms only).
  • Arrows of Harming no longer bounce off of mobs.
  • Fixed crashes that occurred when importing some texture packs.