Saturday, 22 April 2017

Changelog for 1.1 beta build 6


1.1 beta build 6 - AKA 1.1.0.8

Bug Fixes:
  • Fixed smoke/water particles flying off at crazy speeds.
  • Hostile creatures can again hit with melee attacks against mounted players.
  • Fixed a crash when downloading texture packs from the Global Resources or Resource Packs tab.
  • Fixed a crash that could occur when trying to access XBL.
  • Hitting an Enderman with a potion of invisibility no longer also makes the block it is holding disappear.

Thursday, 20 April 2017

Changelog for 1.1 beta build 5


1.1 beta build 5 - AKA 1.1.0.5
Tweaks:
  • Text in buttons in the Realms update screen should now be properly aligned.
Bug Fixes:
  • Exiting the crafting grid will not drop items on the ground unless the inventory is full.
  • Mobs no longer get stuck in corners of fences.
  • Slimes & Magma Cubes again have the correct movement.
  • The /say command in command blocks no longer gives an incorrect message.
  • Ender dragon movement is no longer really jittery when in flight.
  • Shulker boxes drop one shulker box when mined with a silk touch pickaxe.
  • All mobs should now be affected by the speed effect.
  • Name auto-complete in commands works again.
  • "Diamonds to You!" achievement again unlocks in multiplayer.
  • Resource Pack purchase screen download progress bars now appear after purchasing DLC.
  • Fixed a crash that happened when selecting the Power Rangers skin pack.
  • Anvils no longer drop as items when they fall on torches - and they stack now, too.
  • Multiple coin offers are no longer highlighted at once when navigating the Marketplace with a controller.
  • Cave spider spawners now generate more often in abandoned mineshafts.
  • Fixed a crash that occurred when chests & cauldrons collided with each other.
  • Arrows no longer stutter when fired while riding an animal.
  • Increased the speed and range of the Evoker's Fang attack.
  • Template worlds will once again appear on the create world screen.
  • Rideable mobs can only be ridden when equipped with a saddle.
  • Particles traveling from bookshelves to enchantment tables will now travel over blocks.
  • Fixed a crash when attempting to type more than four lines on a sign.
  • The 'Boost' button is now visible when riding a Pig with Carrot on a Stick in hand. (Pocket Edition only)
  • Chest on donkey/mule can now be accessed with a controller in Pocket UI.
  • Fixed texture orientation on command blocks.
  • Fixed "Broadcast to LAN" not toggling off.
  • Horses' heads no longer clip through player's face when moving up single blocks.
  • Redstone torches now have sound when burning out.
  • The on-screen chat keyboard can now be re-opened.
  • Repeaters now properly handle delay-based pulse generation.
  • Various layout adjustments to the Marketplace screen.
  • Pressing 'Enter' on the keyboard will now move to the next line when making a sign (Android only).
  • Fixed a crash when trying to open a chest that was pushed or pulled by a sticky.
  • Fixed texture colors of fences and fence gates.
  • Fixed 0xfe RakNet wrapper packet compression.
  • Fixed a crash when standing in an End Portal as it is completed.
  • Lava will no longer flow towards drops it cannot reach.
  • Once again have fixed mobs going out of fences when reloading a world.
  • Fixed the "Leave Boat" button missing from the screen.
  • Minecarts will no longer jump off downward-sloping rails.
  • Fixed the height of shulker boxes.
  • Fixed Totem of Undying lighting issues.
  • Milk buckets will no longer disappear from a full hotbar after milking a cow.
  • Fixed inventory and player icons for Exploration Maps.
  • /Replaceitem will now work with the off-hand slot.
  • You can again craft dispensers using the Pocket UI.
  • Vexes will still have their swords when you reload a world.
  • Fixed melon slices so they don't turn into more melons… oops! #tommobrokeit #tommofixedit
  • Ender crystal explosion is now data driven for added world security.
  • Copying a block now places the copied block in the empty item slot when holding an item in hand and having an empty slot in the hotbar.
  • Fixed a crash when clicking on the "Sign in for Free" button while trying to download game music.
  • Download of Redstone Mansion now updates the action button properly.
  • Panoramas now load properly.
  • All players can now ride mounts when it is on a lead, not just the owners.
  • /locate village command now returns coordinates of the nearest village.
  • All Resource packs should now be displayed in the Global Resource list, both in the settings menu & create world menu.
  • Players are again able to push mobs into minecarts & boats.
  • Blazes should no longer be able to one-hit kill players with a small fireball. (We hope this fixed it!)
  • /fill command changes should now be saved.

Friday, 14 April 2017

Changelog for 1.1 beta build 4


1.1 beta build 4 - AKA 1.1.0.4

Bug Fixes:
  • Dyeing a Shulker Box no longer removes all items contained in the box
  • The Festive Mash-up Pack will now be properly unlocked, if it is owned

Thursday, 13 April 2017

Changelog for 1.1 beta build 3


1.1 beta build 3 - AKA 1.1.0.3

New Features:
  • Minecraft Marketplace!
  • If you break a melon with shears, you can get the full 9 slices of melon. 
  • Cartographer Villagers and Exploration Maps
  • You can now convert 1 cobweb to 9 strings.
Tweaks:
  • UI tweaks to accommodate Marketplace
  • Added a warning if a resource pack cannot find the textures list file.
Bug Fixes:
  • Fixed multiple issues with the evoker by refactoring data-driving of the evoker's spells.
  • Villagers really no longer walk away while trading and also fixed the trading screen closing. 
  • Mobs can again walk on beds & brewing stands without spinning around or getting stuck.
  • Fixed a crash that happened when loading older worlds. 
  • Villagers can now pick up more than a single stack of an item. 
  • Players can mine/destroy paintings again 
  • The Wither is now one of the paintings you can get! 
  • Mooshroom files in the vanilla behavior pack are now named consistently & uses the correct loot table file when not sheared. 
  • Fixed a crash that happened when a player tried to rejoin a Realm or world after previously cancelling joining the Realm/world. 
  • Fixed a crash that happened when a mob effect that doesn't exist is applied to a melee attack. 
  • The owner of a Realm can now join their own Realm even if it is already full and there are other players trying to join it. 
  • Double trapped chests are again being highlighted when aimed at with the cursor regardless of which half the cursor rests. 
  • Bottles in brewing stands no longer become invisible after opening & closing the stand UI. 
  • Players no longer spawn on the bedrock roof of the Nether. 
  • If you're flying and disconnect from a world/Realm, when you rejoin you will still be flying now. 
  • Fixed a crash when equipping items in the off-hand slot repeatedly. 
  • All multi-colored blocks are now placed in the order of the color palette in the Creative inventory. 
  • Players are no longer asked to download a behavior pack when joining a game with one enabled. 
  • Health & hunger bar textures fixed - no longer bugged when using a texture/resource pack. 
  • Fixed a crash when returning from the Nether for the first time. (MCPE only) 
  • Fixed damage from multiple sources (so players no longer get contradictory screens) 
  • You can again move the scroll bar properly when an item in the Storage manager is expended. 
  • Add-ons are now flagged both at a child & parent level when a dependency chain is broken.  
  • Shulker boxes no longer all appear as white in the inventory/hotbar. 
  • The game again saves your language settings if you close the title. 
  • Fixed signs so text again appears on the UI as it does on the sign. 
  • Closing the inventory menu with the three dot button no longer causes the inventory bar to disappear.
  • Horses no longer shake their heads back and forth as they walk. 
  • Magma cubes are no longer missing their jumping animations.
  • Witches are no longer immune to poison damage. 
  • Snow golems now attack Vexes.
  • Evoker fangs no longer cast shadows. 
  • If a player still has the invisibility status effect, they no longer become visible if they leave and then re-enter a game/Realm.
  • You can now dye multiple beds.
  • Now blocks are only highlighted in Adventure mode if a player can interact with them.
  • Default creative mode items no longer reappear in your inventory if it's empty after you re-enter a world.
  • The game/camera no longer shakes violently when applying the nausea effect to a player. 
  • The Nether portal overlay no longer appears briefly when using the clear effect command after the nausea effect. 
  • Mobs again drop cooked food if killed by an arrow from a bow with the Flame enchantment. 
  • Arrows of Healing deal additional damage to undead mobs and no longer bounce. 
  • Achievement description text now appears in one color. 
  • Villages are fully generating again. 
  • Fixed assorted crashes. 
  • Fixed a crash when taking a screenshot when leaving the world on older Android devices. 
  • Storage manager confirmation pop-up now scrolls when localized text is longer than the box. 
  • Fixed a memory leak issue when loading into a world with Add-ons. (iOS only) 
  • Players no longer receive fall damage when jumping on slime blocks attached to pistons that are extending & retracting. 
  • No more flickering item counts on the hotbar 
  • Items on the hotbar no longer change content by themselves!
  • The hotbar no longer appears incorrectly after filling/emptying a bucket/bottle from a cauldron.
  • The difficulty in the in-game settings screen works correctly again. 
  • The hideParticles argument in the /effect command now hides/shows particles correctly. 
  • Switching a player's gamemode now informs the player that they have had their gamemode switched. 
  • Vindicators and Vexes now hold their weapons correctly. 
  • Loading an End City and then reducing the render distance setting no longer causes Shulkers to despawn. 
  • Smoke particles that appear after a player's death are now the correct animation length. 
  • Slash command autocomplete feature again works in multiplayer games. 
  • Can_place_on & can_destroy adventure mode commands now work as expected. 
  • Fixed several skins on the Festive mash-up pack that appeared corrupted. 
  • After a world with a resource pack is uploaded to a Realm, the resource pack is again displayed. 
  • Pressing the play button in the Edit World screen after applying Resource or Behavior packs to a previously vanilla world no longer closes the Edit World screen & returns to World Select instead of loading the game. 
  • Dyeing a Shulker Box will no longer delete contained items.
  • Fixed the screen getting cut-off on smaller screens for the Redstone Mansion store description.

Wednesday, 5 April 2017

Changelog for 1.1 beta build 2


1.1 beta build 2 - AKA 1.1.0.1

Bug Fixes:
  • Fixed two bugs causing Android devices to crash.

Saturday, 1 April 2017

Changelog for 1.1 beta build 1


1.1 beta build 1 - AKA 1.1.0.0
New Features:
  • Llamas
  • Shulker Boxes
  • Illagers (Evokers & Vindicators)
  • Vex
  • Woodland Mansions
  • Concrete & concrete powder
  • Glazed terracotta blocks
  • Dyeable beds (and you can jump on them, too!)
  • Iron and Gold tools can now be smelted into Iron Nuggets and Gold Nuggets
  • Adventure Mode
    • New game rules: DoFireTick, DoMobSpawning, DoTileDrops, MobGriefing, DoEntityDrops, KeepInventory, DoMobLoot, DoDaylightCycleTotem of Undying
  • Off-hand slot (only works for arrows & the Totem of Undying)
  • Mending & Frostwalking enchantments
  • Added a setting to toggle Smooth Lighting
Tweaks:
  • Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places now.
  • CanPlaceOn & CanDestroy are now supported in the '/replaceitem' command
  • Dampened the vertical look speed when using a controller
  • Improved navigation of the settings screen when using a controller
  • The X button can now be used to clear the hotbar on the Creative inventory screen when using a controller
  • Improved controller input when selecting items on the Creative inventory screen
  • Maps are now numbered so you can tell which map is which!
  • Empty Maps with Compasses have been renamed to Locator Maps to distinguish between Empty Maps without Compasses
  • New sleeping animation slowly lowers you into serene slumber
  • Updated color palette for wool blocks and carpet
  • Improved lead rope physics!
  • Cave Spiders now attack with poison time based on difficulty
  • Worlds will now show a screenshot in the main menu
  • Eating animation can now be seen in third-person camera
  • /locate command will now find more structures
Bug Fixes:
  • Fixed a crash when importing certain resource packs
  • Players can now see particles after other players fall from over three blocks high
  • Leads no longer float above rabbits' heads
  • Fixed special characters on signs being visible through walls
  • Horses now make sounds when they jump! Neeeeigh!
  • Fixed pressure plates and other Redstone items staying pressed when the player leaves the chunks
  • Fixed Redstone that is placed below and beside a piston appear to connect to the piston
  • Fixed Hoppers not pulling items from above if all slots were occupied
  • The host and other players no longer get disconnected from the game session when the host minimizes the game (iOS only)
  • Finally fixed the bug with MCPE not starting on some Android devices (Thank you, Tomas A!)
  • Items shot from droppers and dispensers can now be picked up quickly
  • Players can no longer place top slabs under them while standing on a bottom slab, preventing falling
  • Fixed lava flowing too far in the Nether
  • Shulkers will teleport away when placed on top of a piston
  • Shulkers will no longer drop experience orbs after being killed using the /kill command
  • Fixed Shulkers that are spawned with a dispenser under a top slab
  • Mobs can now see players through non-solid blocks. No more hiding from Creepers in sugar cane!
  • Fixed some shading/shadow issues with some Android devices (Xoom/Tegra2, we're looking at you!)
  • Fixed mob spawning so it is now modified by the number of players in the game and where they are located in proximity to other players
  • Fixed some issues with hit detections against entities
  • You can now use whisper-like commands (/tell, /w, /message) on dead players
  • Maps can again be zoomed out in the crafting table
  • Green arrows no longer appear on all framed maps
  • Green arrows are no longer left on the map after it is removed from an item frame
  • Splash/lingering potions can now go into brewing stands from a hopper
  • Creepers no longer sometimes get stuck inflating when a player hits it & then moves back
  • The End Rod will now be greyed out in the Pocket UI crafting table if the player is lacking the necessary ingredients
  • /stopsound & /playsound now name all players affected by those commands
  • Fixed an issue when attempting to activate "Wheel Turning" in VR options (VR only)
  • Pressing the tab key now finishes the typed command properly (Rift only)
  • Renamed blocks/containers now have their names changed in menus/inventory
  • Fixed some crashes when importing Add-ons
  • Smite enchantment now affects all undead mobs
  • Mobs that are lifted up by Shulker projectiles will now be shown lifting up properly
  • Breaking a Shulker projectile will now show the effect
  • Starting a sign message with §§ will no longer make the text invisible
  • Elytra will now lose durability in Survival multiplayer games
  • Mooshrooms will now respawn on mushroom islands
  • Experience orbs no longer splash when they fall in water
  • Having one spawn egg in Peaceful Creative mode will no longer consume the egg
  • Crops will no longer yield a fixed amount after harvesting
  • Click [MMB] on a flower pot containing a flower will now select the flower
  • Adjusted the color of several blocks on maps
  • Maps created in the Nether will now show red and gray patterns, not just gray
  • Shulkers will no longer immediately attack when a player leaves cover
  • Trees and giant mushrooms will no longer be missing blocks when spawned on the edge of a chunk
  • The Wither will now play sound during its spawning animation
  • /clear command now removes equipped armor
  • No more "crazy mouse" - sensitivity should be correct now
  • Ender Dragon's ender charge attack now has correct sound
  • Cracking animation & particles now display correctly in multiplayer 
  • Fixed a start-up crash on some Android devices
  • Player markers on a map no longer turn black and are left on the map after another player disconnects
  • You no longer lose all your text to the right if you move your text cursor to the middle of the text box and press enter
  • Covering a roof of a spawn chamber with half-slabs no longer severely reduces the mob spawn rate
  • Items can again be pushed under an upper half-slab
  • Virtual keyboard is now available in single player (Gear VR only)
  • Fixed a crash when feeding adult animals to breed them with only one food item in a stack
  • Feeding a tamed wolf will now restore the correct amount of health, depending on the type of meat used
  • Dates of save games are now the proper format of "day/month/year" for Dutch language settings
  • Polar bears no longer deal damage on Peaceful
  • Donkeys and mules can no longer be tempted with food until they are tamed
  • Lava buckets that are in a furnace's fuel slot will no longer turn into a water bucket when a wet sponge has finished drying
  • Players no longer suffocate when the DrowingDamage gamerule is disabled
  • Various mobs inside monster spawners will no longer be huge
  • Fixed texture issues on anvils
  • Fixed a graphical glitch when sand is falling
  • FoV will now increase while sprinting and flying when FoV is set to max setting
  • Fixed large oak trees spawning with birch wood
  • Iron Golems will no longer attack a player after they are killed by the Iron Golem
  • Particles now appear behind arrows when seeing another player shoot arrows
  • Shearing a Mooshroom that is attached to a lead will no longer remove the lead
  • Chicken jockeys will now walk with the speed of a baby zombie
  • Mobs spinning in a monster spawner will no longer stutter
  • Blazes will now stop burning after they stop targeting a player
  • Blazes now perform melee attacks with the right damage
  • Skeleton horses and zombie horses now drop the proper amount of bones or rotten flesh
  • The panoramic image view for mash-up packs in the store can now be scrolled using a controller
  • Farmland and crops are now destroyed when players jump on them
  • Fixed the vignette at the edges of the screen in The End
  • Items thrown by players no longer carry the player's momentum
  • Conditional/Unconditional setting for Command Blocks will now copy when using [Ctrl] + [MMB]
  • Fixed textures on the bottom of lead knots
  • Fixed the height view distance when Beautiful Skies is enabled
  • High-jumping horses will no longer take damage when they jump and land from the same height
  • Mobs can no longer spawn on top of slabs
  • Fixed a crash when interacting with skulls
  • Mobs from the overworld will no longer spawn in The End
  • Fixed falling blocks breaking and duplicating when falling onto pistons
  • Armor Items are now equipped to mobs when dispensed
  • Several Redstone components like buttons and levers can be now placed on top of fences and walls
  • Color gradients of grass blocks no longer appear as large-square patterns
  • Rails can no longer be duplicated using sticky pistons
  • Fixed resource packs failing to import if there are colors in the name of the pack
  • Fixed sounds with a variety of items
  • Rain will no longer fill cauldrons with the last potion it was filled with
  • Boats can now be broken when occupied by a horse
  • Skulls will no longer be invisible when spawned with the /fill command
  • Using the '/time query' command now returns more descriptive messages
  • Fixed the consistency of death messages for all players when falling into the void
  • The progress of brewing stands will now copy when using [Ctrl] + [MMB]
  • Enchanted golden apples are now called "Enchanted Apples"
  • Executing an unfinished command now updates the chat with 'invalid command syntax' message
  • Items can now be enchanted with the Unbreaking effect using the '/enchant' command
  • An error message now appears when using the '/replaceitem' command with non-existent slot number or exceeds an item stack's boundaries
  • Only the appropriate armor can be placed in each armor slot using the '/replaceitem' command
  • Horses can no longer be equipped with any item in the saddle slot by using the '/replaceitem' command
  • The correct error message is now shown for import failures of a non-ZIP Add-On files
  • Sugar cane can once again be planted on podzol blocks
  • The elder guardian's special attack to inflict mining fatigue will now play sound
  • Baby Zombies, Baby Zombie Villagers, Baby Zombie Pigmen and Endermites will now attack players standing in fence corners
  • Fixed Zombie villager transformation rate depending on difficulty
  • Saplings that grow into trees will no longer replace other blocks with leaves
  • The Wither's shield will now block all projectiles
  • Fixed recipes containing charcoal that could not be selected in the Pocket UI when using a controller and coal was also in the player's inventory
  • When using the '/replaceitem' command, all chat messages after the command is executed will display the proper item name
  • Ice and packed ice are now properly destroyed in Creative mode
  • Beacon beams now appear through clouds
  • Mobs will no longer get stuck and spin around on top of chests
  • Using the '/give' command with a damage value will now give the item the right durability
  • The error message for too much power used in the '/effect' command now shows the amount of power, not time
  • Fixed items received from the "/replaceitem" command, when executed after '/clear', not being visible until the inventory was opened
  • The jump button will no longer disappear from the touch pad when pressing Fly Up and Fly Down buttons
  • Fixed the throwing rate of snowballs to be consistent with the host of a game session
  • Command blocks will now show all lines in the Previous Output field
  • Fixed players having no sound when joining an Xbox Live game

Friday, 24 March 2017

Changelog for 1.0.6 beta build 1


1.0.6 beta build 1 - AKA 1.0.6.0
New Features:
  • The Worlds section has been added to the Store, featuring the Redstone Mansion!
Tweaks:
  • In-game messages/changelogs are no longer tied to new updates
  • The jump range of slimes is now correct
Bug Fixes:
  • Skeleton horses spawned from traps can now be tamed and ridden
  • Baby mobs once again make idle sounds
  • Blocks that are destroyed by the Wither will now drop properly
  • Arrows fired from a dispenser will now hit entities directly in front of the dispenser
  • Snow Golem pumpkin heads will now properly scale with Add-Ons
  • Fixed the 'Cancel' button not appearing when downloading content from the Store without wi-fi
  • Fixed a crash that occurred when changing the storage location of an imported resource pack set to active in Global Resources

Saturday, 18 March 2017

Changelog for 1.0.5 beta build 3


1.0.5 beta build 3 - AKA 1.0.5.13
Bug Fixes:
  • Fixed several bugs with the '/replaceitem' command 
  • Entities will no longer spawn in lava with the '/spreadplayers' command 
  • Chorus plants will now play the proper sound when they grow
  • Maps zoomed out on an anvil now work the same for all players 
  • Fixed a crash when attempting to place any irrelevant item in Horse Armor slot using '/replaceitem' command

Thursday, 16 March 2017

Changelog for 1.0.5 beta build 2


1.0.5 beta build 2 - AKA 1.0.5.3
Tweaks:
  • Adjusted the levitation amplifier parameters when using the '/effect' command
Bug Fixes:
  • Saved worlds, previously added servers & any installed Add-Ons now appear again
  • Villagers no longer pick up your items when you die
  • Mobs spawned with eggs will no longer get stuck inside blocks
  • Players can no longer enter blocks and suffocate after swimming with Elytra
  • The touch screen will no longer get stuck continuing to drop items from the first hotbar slot
  • Fixed a crash relating to structures when updating a world from 1.0.3
  • Fixed 'Clear' arguments resetting 'Times' values when using the '/title' command
  • Previous output will no longer show any information for new Command Blocks
  • Using "/clear @p <item_name>" clears one instead of all specified items from the Inventory
  • Fixed '/effect' being unable to remove specific effect by providing duration 0
  • An error message will now state that 0 items were removed after using '/clear' command with a block that was not present in the inventory
  • The '/effect clear' command will no longer output a redstone signal from a Command Block if it fails
  • Fixed an invalid syntax error when using '/spreadplayers' command
  • Items with data tags besides 0 will now be properly removed with the '/clear' command
  • 'Entity' can now be auto-completed in the chat window when using the '/replaceitem' command
  • Chat will no longer flicker when the touch keyboard is opened
  • Villagers will no longer throw bread like they were baseball pitchers
  • When copying an Item with [CTRL]+[MMB], an additional copy will now be placed in the hotbar
  • Skin picker works again on Android versions less than 6.0
  • Canceling the download of a Resource Pack will now allow for re-downloading the pack
  • Always active repeating Command Blocks will now run their commands after being run in impulse always active mode
  • Passing through an Activator Rail will no longer eject the player on top of Rails
  • Many commands now show better result messages when executed
  • Fixed a crash when dying from Wither or instant damage effects triggered by commands
  • Using 0 as [maxCount] in the /clear command now gives the item count instead of removing it
  • Fixed the spawn time of Mob Spawners to be randomized instead of constant
  • Mob Spawners will no longer always spawn the maximum number of mobs
  • Items can no longer be duplicated using item frames