Tuesday, 24 October 2017

Changelog for 1.2.5 beta build 2

1.2.5 beta build 2 - AKA
New Features:
  • Mixer Interaction: Game commands can now be linked to interactive buttons for viewers to interact directly with the game. Learn more at blog.mixer.com/Minecraft-beta
  • Mobile Broadcasting: Native broadcasting for several streaming services has been added. Look for the new Broadcast button directly in-game
  • Moved store offers on several screens. Thanks to all of our players who gave us feedback on this!
  • Improvements to the Create screen for available templates
  • Further adjustments to the sensitivity of block placement
Bug Fixes:
  • Fixed a crash that occurred when loading a Realm that contains banners
  • The arrow marker on a map no longer becomes a dot when a player walks out of the map bounds
  • Tools will no longer lose durability faster than mobs take damage
  • Creepers standing in double tallgrass now deal appropriate damage
  • Fixed a corrupted audio loop when pointing at an item frame in Adventure mode
  • Fall height is no longer compounded the next time a player takes fall damage when chorus fruit teleports a player from a higher elevation
  • Fixed chests, pumpkins, and stairs not facing the right direction in hand
  • Entities and particles are now properly lit in the Nether when playing in split-screen (Xbox One only)
  • Players can no longer take damage when walking backwards and placing blocks at head level
  • Hostile mobs will no longer spawn on top or inside transparent blocks
  • Starting maps will now upgrade correctly on an anvil
  • After running out of materials for torches, books, or bookshelves, cursor focus no longer moves to another item
  • Fixed the timing of pistons interacting with other pistons
  • Decreased explosion resistance of slabs
  • Players will no longer spawn at a the position of a destroyed bed when leaving the End
  • Parrots no longer choose the same mob to follow repeatedly
  • Lily pads can now be broken by boats when colliding from any direction
  • Tamed horses, donkeys, and mules can now be ridden immediately if mounted while eating grass
  • Banners in item frames no longer change patterns based on the banner that the player in holding
  • Bed recipe will now appear in the Recipe Book when only one ingredient is present in the inventory
  • Observers now properly redirect Redstone Dust
  • Observers powering Redstone Dust below will now power components adjacent to the dust
  • Daylight sensors no longer output power at night when they have no view of the sky
  • Skeletons now turn before shooting
  • Fixed the sound when throwing items
  • Fixed parrots losing their sitting status when loading a world, and incidentally fixed chickens flapping their wings after spawn
  • Editing 'options.txt' can once again be used to increase chunk render distance
  • Arrow of Decay can now be given using the '/give' command
  • Natural Regeneration can now be disabled on Peaceful difficulty
  • Having the PvP game rule disabled no longer makes players immune to the '/kill' command
  • Fixed hopper minecarts not filling from chests when slightly clipped into a block
  • The camera no longer flickers along the Y-axis after teleporting
  • Items on the cursor will now be dropped when the inventory is full and the inventory screen is closed
  • Improved navigation of the inventory screen when using the controller cursor
  • Settings sliders can no longer be adjusted with the D-pad until the A button is used to select them
  • Controller hints will now say "Place" while sneaking and aiming at a container
  • Fixed the rendering of borders on the Skin Picker screen
  • Scroll bars are now visible after switching tabs on the Settings screen

Friday, 13 October 2017

Changelog for 1.2.5 beta build 1

1.2.5 beta build 1 - AKA

New Features:
  • Added a new Recipe Book toggle and the ability to view the Creative inventory in fullscreen (on Classic UI)
  • Added a content rating system to the Marketplace
  • Pressing the A button on the Creative inventory will now place one item in the inventory, not a full stack. Pressing the Y button will place a full stack and X will clear the hotbar in Creative mode
Bug Fixes:
  • Fixed a crash that occurred when closing the skin picker
  • Fixed a crash that occurred when using uppercase letters in '/gamerule' commands
  • Fixed a crash that occurred when using the '/fill' command with several different blocks
  • Decreased the sensitivity of placing blocks
  • Fixed torches and other light sources giving off very little light when Smooth Lighting was enabled
  • Attacking or mining with an enchanted book will no longer apply the book's enchantment
  • Cobweb will now drop as an item when cut with shears
  • Food particles now appear when feeding animals
  • All mobs can now be spawned on water by players
  • It's now easier to see the texture animation of flowing water
  • When placing layered snow, only one block will now be taken from the inventory
  • Flint and Steel no longer takes damage when hitting mobs
  • Using Pick Block on giant mushrooms will no longer give unobtainable mushroom blocks
  • Arrows that are picked up will now join an existing stack in the offhand slot, not creating a separate stack
  • Minecarts and boats can no longer be destroyed by Ender Pearls
  • Door and fence gates can now be placed on dirt path blocks
  • Items moving in flowing water will no longer have jittery movement
  • Dead bushes can now be replaced when placing blocks and items
  • Decreased the hitbox size on crops
  • The hitbox size of Nether Wart will now increase as it grows
  • Light Gray Shulker Boxes now have the proper name
  • Shulker Boxes now only give a full Redstone signal when filled with 27 full item stacks
  • Top snow is now destroyed immediately after placing water or lava over it
  • Food particles no longer come out of players' foreheads
  • Crafting and container screens now close when a player takes from another player or mob
  • It is no longer possible for players to place a block in the same space they are sneaking, causing them to fall
  • Uncraftable and unobtainable items no longer appear in the Recipe Book in Survival mode
  • The tooltip for Stone variants in the Recipe Book now properly show they're in the "Nature" category
  • Mooshroom now displays a particle effect when sheared
  • Eating and drinking animations are now visible when a player is seen from third-person view while under the invisibility status effect
  • Additional Map items are no longer lost when more than one Map is placed in an Anvil’s input slot while creating a Locator Map
  • Fixed player's camera Y-value from flickering up/down when the player teleports
  • Fixed "Custom" skin name appearing as placeholder text on player skin change notifications
  • Fixed the left leg being rotated the wrong way on armor stand poses
  • Scroll bars in menus no longer jitter when using the right stick to scroll
  • When pressing tab to complete a command, the choices are now sorted correctly
  • Flowers and beds are now properly cloned by the '/clone' command
  • Using the '/give' command when the inventory is full will drop items in front of the player
  • Resource Packs downloaded from the store will no longer appear in the Behavior Packs section of the Storage screen
  • Content is now fully removed from Storage if deleted after restarting the game
  • The "Import started" notification will no longer be delayed to appear when importing large content packs
  • Several fixes to Marketplace menus
  • Fixed a crash that occurred when destroying a piston during its extend animation and there is a block on top of the piston
  • Flying is no longer activated when trying to sprint in water with Auto Jump enabled in Creative mode
  • Hitting mobs will now produce an impact/damage sound
  • Parrots will now react to being on fire in Survival mode but will no longer burn when perched on a player's shoulder in Creative mode
  • Pistons no longer get stuck or break randomly
  • Non-full blocks no longer appear as the full width of a block when moved by pistons
  • Blocks moved by pistons no longer leave stretched graphical artifacts
  • The Ender Dragon can no longer get stuck in boats
  • Sheep that spawned from breeding will now drop loot
  • Fixed banner items being too bright
  • Slightly increased the spawn rate of Ocelots
  • Players without block breaking permissions can no longer break crops by jumping
  • Fixed an incorrect error message when the '/replaceitem' command has an out of range value

Thursday, 5 October 2017

Changelog for 1.2.3 beta build 1

1.2.3 beta build 1 - AKA

Bug Fixes:
  • Fixed a crash that occurred when loading world chunks 
  • Fixed a crash that occurred if a player with blocked multiplayer privileges was in a world and accepted an invite from another player (Xbox One only)
  • Fixed a crash that occurred when using the crafting screen 
  • Fixed a crash that occurred when going through a Nether portal and then using a piston
  • Fixed a crash that occurred with Iron Golems on converted worlds 
  • Fixed a crash that occurred when using the '/fill' command that caused to many spawned entities to fall 
  • The 'Inception' achievement in now unlockable on all platforms 
  • The 'Sniper Duel' achievement is now unlockable (Xbox One only) 
  • Fixed an exploit that caused rails to be duplicated
  • Fixed an exploit that caused Shulker boxes to be duplicated when broken by an explosion
  • Fixed an issue causing transparency issues on several skins 
  • The Sign screen can now be closed if the cursor has been moved to the third line (iOS only)
  • Pressing the A button no longer cancels Elytra flight and will now make the player ascend 
  • Players will no longer cease climbing stairs and slabs while flying 
  • Fixed Iron Golems not causing enough Knockback effect 
  • Servers will no longer briefly appear on the Friends tab 
  • Heavy blocks no longer break when falling on leaf blocks 
  • Fixed the texture offset of Mooshroom's udder layer
  • Sheep no longer emit two sounds when dying 
  • Items renamed in an anvil that have been placed will now retain their names after being mined
  • Skulls can now be placed on the ground when a layer of snow is already there 
  • Endermen now take damage in filled cauldrons
  • Doors, Wooden Buttons, Ladders and Fishing Rods can now be used as fuel in a Furnace
  • Fixed some vines being destroyed when pressing right-click
  • Fixed an incorrect controller tooltip when moving an item in the Creative inventory over the hotbar
  • "Elytra Wings" are now referred to simply as "Elytra"
  • Players with Fire Resistance will now receive damage from lightning 
  • Fixed a constant green highlight on the inventory screen of tamable mobs
  • Pumpkins and mob heads can now be equipped directly from the Creative inventory on Pocket UI
  • Banners will now wave when daylight cycle is disabled
  • Items replaced by a command are now visible instantly in the inventory
  • Adding a 'damage_sensor' to an entity type no longer prevents '/kill' from working

Saturday, 2 September 2017

Changelog for 1.2 beta build 8

1.2 beta build 8 - AKA

    • It is now much easier to see underwater after drinking a Potion of Water Breathing and Potion of Night Vision
    • Rebalanced most of the game sound effects and music, such as rain being much quieter
    • Added sound effects for placing Eyes of Ender into portal frames and opening The End portal
    Fixes from Bugs in Beta:
    • The Recipe Book can now be toggled off and on when using Classic UI
    • Optimized chunk generation and rendering
    • Increased performance when launching fireworks that were crafted with a large ball and trail firework star
    • Redstone components can once again be placed on Observer blocks
    • Fixed not being able to eat on converted worlds (Xbox One only)
    • Fixed item duplication in Survival mode when using Pocket UI and touch controls
    • Improved performance of Redstone circuits (Xbox One only)
    • Fixed several crashes that occurred when split-screen players joined, left the game, or signed out of Xbox Live (Xbox One only)
    • Fixed a crash when deleting a world that contained non-Latin characters in its name
    • Fixed a crash that occurred when "painting" items in the Recipe Book while using touch controls
    • Expanding a list of items on the Recipe Book will now automatically scroll the list, if needed
    • The Recipe Book cursor will now properly reflect the proper position when using a controller
    • Fixed crafting status consistency on the Recipe Book
    • Accepting an invite to a game you are in the process of joining no longer causes a crash
    • Fixed the scrollbar on How to Play menu when using touch controls
    • Crafting with a controller and pressing the Y button will now state that it will craft all, not just a full stack
    • Clouds will now render through glass
    • Redstone dust will now visually show its proper state when active
    • Paper will no longer be lost when enlarging a map using an Anvil while Pocket UI is enabled
    • On-screen tooltips will no longer show "Release" when looking at a fence, only when a Lead is attached to the fence
    • Drop down menus are no longer hidden when opened close to the bottom of the screen
    • Torches can once again be placed on monster spawners and will not spawn mobs if covered in torches
    • Beds that have been blown up will not leave an invisible, one block remnant in the world
    • Breaking an item out of an item frame no longer causes the breaking animation to play on the item frame itself
    • Spiders that climb toward the ceiling can now attack players
    • Pressing the X button on the hot bar will now clear the hotbar, not take half of a stack
    • Removed an extra How to Play icon on the inventory/crafting window
    • Language titles in Settings are no longer invisible until highlighted
    • Controller tooltips now show when a music disc can be inserted into a Jukebox or when Book & Quill can be used
    • Clicking the How to Play icon in Creative mode will now bring up information about Creative
    • The GUI Scale toggle slider is now correctly aligned in different scales (Android only)
    • Fixed split-screen players sometimes having the same Gamertag, skin, and interface
    • Improved performance of the menu background after sitting in the menu after being idle on the title screen
    • Cloning a command block over an existing command block will now properly replace the command
    • Bows on the ground no longer animate when eating food or using any item that has a right-click holding action
    • Fixed locator maps not showing proper movement and color to indicate player position and dimension
    • It is now possible to scroll through world descriptions in the marketplace when using a controller
    • Damage will no longer be dealt to players and mounted horses when applying a saddle
    • Maps received when Starting Map is enabled will now have zoom level 3/4
    • Chat will no longer scroll when using the d-pad and Host Options are open
    • The empty map recipe once again appears in the Recipe Book
    • Fixed search results in the Recipe Book so they now show all relevant items, not just craftable items
    • The '/xp' command can once again reduce a player's level by using negative values
    • Top slabs can once again be placed using the '/fill' command
    • Fixed chat messages of wrong players sleeping in beds
    • The offhand slot will now equip an item after using the '/replace' command without having to restart the world
    • Horses and players will no longer receive fall damage when riding on blocks that are placed a couple of blocks above the ground
    • Endermen will no longer spawn and immediately die on Peaceful difficulty
    • Single iron bars and glass panes now have the appropriate hitbox
    • Quitting a world with a resource pack will no longer partially apply the pack to the main menu after leaving the game
    • Maps will now render properly on worlds imported from Xbox One Edition
    • Maps in offhand are now scaled properly in horizontal, two-player split-screen
    • Guest account names will now appear properly (Xbox One only)
    • The hotbar will no longer appear below the screen safe area when playing horizontal split-screen (Xbox One only)
    • Added on-screen controller hints to the Create World and Edit World screens
    • Fixed sides of blocks not rendering when on the edge of the screen in third-person mode
    • Fixed the achievements menu not showing unlocked achievements if the console disconnects from Xbox Live (Xbox One only)
    • Fixed split-screen players logged in as guests getting stuck on the loading screen when trying to join (Xbox One only)
    • Players can now join servers via invites from other players and joining from the friend list
    • Selecting pages in a signed Book & Quill no longer causes the virtual keyboard to appear
    • Fixed several patterns that caused banners to become transparent
    • Fixed chunks of terrain missing after synchronization of saved worlds in Creative mode from another console
    • Split-screen players will now have their location and inventory saved after leaving the world
    • Fixed a crash when a command block runs a command that deletes the block it's in
    • Changing skins in-game will now properly apply
    • After clearing the Recipe Book search bar with a controller, re-opening the Recipe Book will no longer bring back the previously entered text
    • Fixed the positions of bows and potions when playing split-screen
    • The inventory and containers no longer contain invisible items
    • Fixed a crash that occurred when the game is suspended and resumed when the chat screen is open (Xbox One only)
    • Falling in to one block of water will no longer inflict damage
    • Signed in players that launch the game in offline mode no longer have "Steve" as their Gamertag and an empty friends tab (Xbox One only)
    • Gravel falling onto retracting pistons no longer causes them to fall into the same block space and overlap
    • Disabling view bobbing while in split-screen no longer makes items held in hand not visible
    Fixes from Bugs in Retail:
    • Villagers will now close doors and stop getting themselves attacked by Zombies
    • The proper sound effect will now play after looking directly at an Enderman
    • XP orbs should no longer disappear in blocks and be easier for players to collect
    • Fixed Dragon Egg not breaking when falling on a torches and breaking anvils
    • '/ReplaceItem' repeating no longer makes it impossible for players to change inventory slots
    • Creepers will no longer explode if they lose sight of a player
    • Creepers exploding inside minecarts and boats will not destroy the minecart or boat
    • Attempting to load a world before signing in will no longer make worlds unable to load
    • Glazed terracotta blocks can be pushed but no longer pulled by sticky pistons
    • The 'hideParticles' argument for '/effect' will now hide particles of selected status effects when set to "true"
    • Fixed the hitbox on Chorus plants

    Tuesday, 22 August 2017

    Changelog for 1.2 beta build 7

    1.2 beta build 7 - AKA

      • Jungle leaves are now transparent on higher-end devices when Fancy Leaves are enabled
      • Changed the sound effect for creeper explosions 
      Fixes from Bugs in Beta:
      • The selected item recipe will no longer change when ingredients run out to avoid unintentional item crafting 
      • Several improvements to finding items in the Recipe Book while in Creative mode 
      • Made improvements to manual crafting when using a touch screen 
      • The proper amount of wool that is craftable in the Recipe Book will now be shown 
      • Crafting and selecting items when using a controller will now be occur on button press, not release
      • Creative mode now has a 2x2 crafting grid in the inventory 
      • When an item is selected, tapping anywhere that the item cannot be placed will now deselect it
      • Search results in the Recipe Book will now show all relevant items, not just craftable items 
      • Controller bumper buttons can now be used when navigating the How to Play menu 
      • Fixed corrupted icons in How to Play menu when using various languages 
      • Fixed a crash that could occur when switching Resource Packs 
      • The recipe for Empty Locator Maps will now recognize Empty Maps as an ingredient
      • The recipe for Empty Locator Maps will now appear for the 2x2 crafting grid
      • Fixed overlapping text on the 3D Export screen
      • Mob attack damage will now be adjusted based on difficulty
      • Glowstone will now prevent monsters from spawning from a monster spawner 
      • Trees grown with bone meal will no longer fill the trunk with leaves 
      • Fixed the hit box for stairs
      • Fixed corrupted End portal textures 
      • Blocks affected by gravity will no longer push mobs or players into the ground 
      • Fixed the paper doll on the pause menu being scaled incorrectly 
      • Iron pickaxes will now mine at the proper speed 
      • The Cancel button no longer overlaps the progress bar when downloading from the store
      • Replaced the icon for the left analog stick to better distinguish from the right analog stick
      Fixes from Bugs in Retail:
      • Boats will now move faster on ice
      • Original Music Pack will now be imported properly after downloading and no longer cause the game to crash
      • Guardian and Elder Guardian laser attacks can now penetrate armor to damage players
      • The sneak button on controllers can now be used to get out of boats, plus added a tooltip on-screen for how to dismount
      • Squid will now spawn properly in oceans
      • Creepers start hissing a bit earlier now 
      • Slightly decreased Creeper explosion damage
      • Nether portal blocks are now breakable in Creative mode when the default game mode was Survival

      Friday, 18 August 2017

      Changelog for 1.2 beta build 6

      1.2 beta build 6 - AKA

      Fixes from Bugs in Beta:
      • Custom skins work again!
      • Changed several graphics on the Recipe Book to improve navigation
      • Fixed multi-item placing in the inventory when holding right-click
      • Hostile mobs will no longer spawn on top of glowstone blocks
      • Water bottles can once again be placed on brewing stands when using Pocket UI
      • Fixed an issue with scrolling in the skin picker
      • Reassigned keys for Toggle Perspective to now work
      • Empty armor indicators will now render on the armor tab of the Recipe Book
      • Performance improvements for the Recipe Book
      • Craftable toggle now appears on all tabs of the Recipe Book in Survival mode
      • 3 x 3 item recipes now appear in the Recipe Book but have a red background if they are not craftable
      • 3 x 3 crafting output items will now appear when in Creative mode
      • The crafting output box now shows how many of an item will be crafted in Survival mode
      • Empty Locator Maps can now be crafted with the Recipe Book
      • Maps can now be removed from chests after world upgrades
      • Pressing X while over the search bar will clear the search bar
      • Clouds and water no longer render in front of potion particles
      • Fixed a crash when entering the Storage screen
      • Fixed a crash when opening Settings after downloading from the Store
      • Fixed a crash that occurred when an item was dropped into the Recipe Book in Survival and another item was taken
      • Fixed a crash after pressing Save & Quit after killing the Dragon in the End
      • Fixed world templates no redownloading after deleting until the game was restarted
      • Updated the text for several How to Play screens
      • The "Place" controller tip will now appear when holding a bed
      • Fixed Guardians not applying thorn damage when hit by melee attacks
      • Fixed fishing rod hook animation
      • Controller tips now disappear when Hide GUI is enabled
      • Operators can now change a world's default game mode
      • After importing a template file, the game no longer needs to be restarted for it to show as an available template
      • Adjusted font smoothing in menus
      • Fixed the particle animation for End Rods
      • Armor stands will now burn before being destroyed
      • Armor stands will now change their pose based on the strength of redstone power they are receiving
      • Items will no longer drop from armor stands when broken in Creative mode
      • Fixed reward item always being grayed out on villager trading screen
      • Fixed the alignment of controller tips to no longer overlap the hotbar
      • Banners no longer show a checkered highlight when using a touch screen
      • Banners no longer appear as black in multiplayer
      • Fixed banners facing between south and west not dropping as items when the block they stood on was broken or moved by a piston
      • Graphics settings will now be applied without having to reload the world
      • Buttons on host options will no longer change size
      • Horses will no longer take damage when adding a saddle for the first time after taming
      • Fixed an issue where witches could not use the 'spawn_entity' component with Add-Ons
      • Hostile mobs wearing helmets will no longer burn briefly when they have died
      • Jumping, falling, and climbing stairs will no longer interfere with sprinting
      • Improved messaging when using "/tickingarea remove_all" and there are no areas to remove
      • On the inventory screen, touching and dragging will now scroll without selecting an item slot
      • Fireworks will now give proper boost when using Elytra wings close to the ground
      Fixes from Bugs in Retail:
      • Pressing the X button while over the hotbar will now clear its items in Creative mode
      • The Nether travel sound effect will now play when exiting a Nether portal
      • Fixed text not translating after changing language settings until the game was restarted
      • Horses no longer clip through players when jumping… or did players clip through horses?
      • Redstone dust can now be placed on Sea Lanterns and Glowstone
      • The paper doll on the inventory screen no longer flips while using Elytra wings
      • Naturally spawned villagers will now have the full range of professions
      • Using Carrot on a Stick to break blocks will no longer decrease its durability

      Tuesday, 15 August 2017

      Changelog for 1.2 beta build 5

      1.2 beta build 5 - AKA

      • Added a button to the Recipe Book if players need help learning how to use it
      • Added Plutonium mode - a highly experimental setting that may increase FPS for some users
      Bug Fixes:
      • Continued improvements to the Recipe Book, especially when using a touch screen
      • Item names will now appear, then fade away when an item is selected in the Recipe Book on a touch screen
      • Health, armor, oxygen, and hunger status bars are now displayed when playing with a controller on Pocket UI
      • 'Cancel' button no longer appears when changing dimensions
      • The 'Generate Random' button has been renamed to 'Create New World'
      • Animations of some blocks are no longer synchronized after world reload
      • Fixed mining animation for a block behind a torch not appearing after destroying the torch
      • Fixed clocks and compasses not appearing in the hotbar until equipped when Classic UI is enabled
      • Air bubbles no longer appear on the HUD when underwater in Creative mode
      • Items are now animated in the Recipe Book when using Pocket UI
      • Fixed sprinting when brushing against blocks so sprinting will only stop if directly hitting a block
      • Slightly increased sprinting and walking speeds
      • Mob heads will no longer overlap the Recipe Book screen
      • Animation of crafted banners with patterns now have the proper icon in the Recipe Book
      • Fixed a crash when creating, loading, or joining a world after leaving another session
      • Fixed the host's game crashing when another player leaves the session
      • Fixed a crash when taking a mob head from the Recipe Book
      • Fixed crashes and world corruption that occurred when using '/tickarea'
      • Firework rockets no longer have a debug string as their entity name
      • Ocelots no longer sink into the ground when chasing chickens
      • The End portal that is generated after killing the dragon no longer has missing blocks
      • Fixed rails not rotating or connecting to each other
      • Player permissions can now be changed if the target player is outside the render distance of the OP
      • Mounted mobs no longer die from fall damage before reaching the ground
      • Turning Operator permissions off now automatically turns off Teleport
      • Fixed several menu alignment issues