Tweaks:
- Adjusted the levitation amplifier parameters when using the '/effect' command
Bug Fixes:
- Saved worlds, previously added servers & any installed Add-Ons now appear again
- Villagers no longer pick up your items when you die
- Mobs spawned with eggs will no longer get stuck inside blocks
- Players can no longer enter blocks and suffocate after swimming with Elytra
- The touch screen will no longer get stuck continuing to drop items from the first hotbar slot
- Fixed a crash relating to structures when updating a world from 1.0.3
- Fixed 'Clear' arguments resetting 'Times' values when using the '/title' command
- Previous output will no longer show any information for new Command Blocks
- Using "/clear @p <item_name>" clears one instead of all specified items from the Inventory
- Fixed '/effect' being unable to remove specific effect by providing duration 0
- An error message will now state that 0 items were removed after using '/clear' command with a block that was not present in the inventory
- The '/effect clear' command will no longer output a redstone signal from a Command Block if it fails
- Fixed an invalid syntax error when using '/spreadplayers' command
- Items with data tags besides 0 will now be properly removed with the '/clear' command
- 'Entity' can now be auto-completed in the chat window when using the '/replaceitem' command
- Chat will no longer flicker when the touch keyboard is opened
- Villagers will no longer throw bread like they were baseball pitchers
- When copying an Item with [CTRL]+[MMB], an additional copy will now be placed in the hotbar
- Skin picker works again on Android versions less than 6.0
- Canceling the download of a Resource Pack will now allow for re-downloading the pack
- Always active repeating Command Blocks will now run their commands after being run in impulse always active mode
- Passing through an Activator Rail will no longer eject the player on top of Rails
- Many commands now show better result messages when executed
- Fixed a crash when dying from Wither or instant damage effects triggered by commands
- Using 0 as [maxCount] in the /clear command now gives the item count instead of removing it
- Fixed the spawn time of Mob Spawners to be randomized instead of constant
- Mob Spawners will no longer always spawn the maximum number of mobs
- Items can no longer be duplicated using item frames