Thursday 27 April 2017

Changelog for 1.1 beta build 7


1.1 beta build 7 - AKA 1.1.0.9
Tweaks:
  • "EnchantRandomly" function has been modified to use treasure flags
  • Woodland Mansion chests' loot tables have been altered to allow for treasure enchantments.
  • Zombie villagers now have the unique sounds that they do in the Java edition.
  • Palette colors now match Java edition's palette colors.
  • The "crafting" label above the 2x2 grid in the player inventory was removed because the sizing didn't work in non-English languages.
  • Font fixes.
  • Updated the beacon recipe to not use a specified aux value and instead use the default.
  • Offhand items are now hidden in 3rd person view when using a bow rather than being drawn at wrong angles and positions. 
  • Tweaked some weird touch issues with the hotbar. 
Bug Fixes:
  • The provoke range of Endermen is no longer too short.
  • Endermites no longer occasionally spin around for a few seconds when not chasing a target. 
  • It no longer takes an unreasonable amount of time to break cobblestone walls. 
  • Snowballs now generate particles when they break. 
  • Dead bushes again catch fire & disappear.
  • "This bed is occupied" message now only appears for the player trying to get in the occupied bed, not the player currently using it.
  • Villagers no longer prioritize harvesting crops over sharing food with hungry villagers. 
  • Zombie & skeleton horses no longer die unexpectedly. 
  • Fixed white wool/carpet appearing just as "wool" and "carpet". 
  • Tipped Arrow of Decay now has the correct texture. 
  • Ender pearls now show the correct particles when breaking. 
  • Blaze rods are now shown correctly when held in 3rd person view. 
  • Removed the extra white pixel in the Peony thumbnail. 
  • Gameplay sounds again load on the main menu. 
  • Elytra has sounds again! 
  • "Beam Me Up" achievement works again. 
  • Miscellaneous tweaks & fixes to Marketplace. 
  • The frequency of enchanted books has increased to account for the new enchantments. 
  • Using bone meal on a fully grown crop doesn't consume the bone meal anymore. 
  • Fire ticks properly now- it spreads & extinguishes in an appropriate amount of time. 
  • Reduced the size of the hitbox on arrows. 
  • Villagers now use the correct recipe to craft bread and consume wheat. 
  • Fixed the animation issues with equipped, off-hand items in 3rd person view. 
  • Villager trading window no longer closes immediately on the first attempt at a trade. 
  • Draw distance range is no longer too high on low memory devices. 
  • Fixed arrows under water from constantly spewing bubbles. 
  • Fixed projectiles never reporting that they were on the ground. 
  • Fixed text on signs appearing too high. 
  • Villagers & zombie villagers now appear in igloos!
  • (Hopefully) fixed a crash that happened when a player fell in the void.
  • Mobs are no longer invincible if you give them a Totem of Undying. 
  • Mobs now play footsteps sounds. No more sneaking up on us, you dirty skeletons! 
  • The profile changes your name to the default if you leave the name blank. 
  • Fixed a crash if your language is German & you use a hyphen. 
  • Texture packs should no longer randomly decide not to work or show corrupted textures anymore. 
  • Players in multiplayer can now see offhand items of other players. 
  • Chests can now be opened if an entity stands in the same block. 
  • Infinity bows no longer take arrows from the offhand slot. 
  • Frosted ice blocks that turn back into water now flow correctly. 
  • Shulker boxes now open under top-half slab blocks. 
  • Horse, mules, and donkeys now take damage from cacti while mounted.
  • Shulkers now get damaged by & teleport away/out of fire & lava. 
  • Zombies suffocate again. 
  • Spawn eggs renamed in an anvil now respect special names when spawning mobs. 
  • Players can again shoot at a mob less than 5 blocks away. 
  • Good news for elytra fliers - you can now shoot yourself with a bow and arrow (and can splash yourself with potions again, too!
  • Players no longer suffocate while riding horses underneath blocks that aren't actually suffocating the player. 
  • Fixed a few bugs regarding horses suffocating & taking damage when they shouldn't be doing either.
    • You can again exit the Exit World menu with the escape key.