Wednesday, 27 January 2016

Changelog for 0.14 build 2!

0.14.0 Build 2

Very quickly after the beta release, we have a build 2 for you. To answer some common questions:
There will be no Ender Pearls in 0.14.0 - it was entered into a chengelog unintentionally. Sorry!
Some tweaks and bug fixes were implemented so feel free to test those out and see if everything is working as it should. And as always - have fun.

  • Destroy particles for Item Frames.
  • Zombies drop a head when killed by Charged Creepers.
  • Moved the drag progress bar from under your finger in Dropper, Hopper and Dispenser menus.

Bug Fixes:

  • Item Frames don't disappear or corrupt when suspending the app.
  • Leather armor remains tinted when placed in an Item Frames.
  • TNT Minecarts don't explode anymore after reloading the world.
  • Fixed a crash caused by placing detector rails.
  • Anvils don't require XP in creative anymore.
  • Cauldron potion particles aren't black anymore.
  • Pumpkin Helmet overlays don't mess up anymore when changing UI scale.  
  • Fixed a potential crash on quit.
  • Items aren't duplicated anymore when thrown in a portal.
  • Anvil, Furnace and Enchantment Table don't duplicate items anymore.
  • Fixed lighting of Item Frames.
  • Destroying an Item Frame doesn't destroy the block behind it anymore.
  • Can now remove an item in an Item Frame without destroying it (still broken in Survival).
  • Mob heads are now less weird while riding boats.
  • Witches' forehead is now normal.
  • Eggs now correctly break when thrown on half slabs.
  • Pixels are more orderly on Zombie Villager's legs.
  • Charged Creepers overlay now animates.
  • Missing pixels from the Leather Armor are now back.