Bug Fixes:
- Fixed a crash that occurred when loading world chunks
- Fixed a crash that occurred if a player with blocked multiplayer privileges was in a world and accepted an invite from another player (Xbox One only)
- Fixed a crash that occurred when using the crafting screen
- Fixed a crash that occurred when going through a Nether portal and then using a piston
- Fixed a crash that occurred with Iron Golems on converted worlds
- Fixed a crash that occurred when using the '/fill' command that caused to many spawned entities to fall
- The 'Inception' achievement in now unlockable on all platforms
- The 'Sniper Duel' achievement is now unlockable (Xbox One only)
- Fixed an exploit that caused rails to be duplicated
- Fixed an exploit that caused Shulker boxes to be duplicated when broken by an explosion
- Fixed an issue causing transparency issues on several skins
- The Sign screen can now be closed if the cursor has been moved to the third line (iOS only)
- Pressing the A button no longer cancels Elytra flight and will now make the player ascend
- Players will no longer cease climbing stairs and slabs while flying
- Fixed Iron Golems not causing enough Knockback effect
- Servers will no longer briefly appear on the Friends tab
- Heavy blocks no longer break when falling on leaf blocks
- Fixed the texture offset of Mooshroom's udder layer
- Sheep no longer emit two sounds when dying
- Items renamed in an anvil that have been placed will now retain their names after being mined
- Skulls can now be placed on the ground when a layer of snow is already there
- Endermen now take damage in filled cauldrons
- Doors, Wooden Buttons, Ladders and Fishing Rods can now be used as fuel in a Furnace
- Fixed some vines being destroyed when pressing right-click
- Fixed an incorrect controller tooltip when moving an item in the Creative inventory over the hotbar
- "Elytra Wings" are now referred to simply as "Elytra"
- Players with Fire Resistance will now receive damage from lightning
- Fixed a constant green highlight on the inventory screen of tamable mobs
- Pumpkins and mob heads can now be equipped directly from the Creative inventory on Pocket UI
- Banners will now wave when daylight cycle is disabled
- Items replaced by a command are now visible instantly in the inventory
- Adding a 'damage_sensor' to an entity type no longer prevents '/kill' from working