Changelog


0.13.0 Build 5

Bug Fixes
  • Redstone clocks are now a bit slower, and remain in sync with NOT gates
  • Redstone dust now aligns correctly on vertical sections
  • Redstone torches don't keep their state too long anymore
  • Changes some pixels in the new skin pack
  • Fire TV users now can look around with the controller

0.13.0 Build 4

New Features

  • Added a new Skin Pack, the PvP Warriors pack

  • Tweaks

  • Block lag should be significantly reduced and the game should feel less laggy!
  • Updated the textures of all doors!
  • Even more Ghast and Slime spawning

  • Bug Fixes
    • Localized the "New" button
    • Tripwire outputs power when broken with anything other than shears
    • Skeletons now burn during daytime
    • Apples shouldn't be poisonous
    • Minecarts placed on a Powered Rail next to an opaque block now move in the right direction
    • Fixed Detector Rails not correctly saving their ON/OFF state

    0.13.0 Build 3

    Bug Fixes
    • Fixed a crash when covering a XOR Gate
    • Mushroom stew is not poisonous anymore
    • Smelting progress bar resets correctly
    • Fixed clay generating in place of gravel
    • Fixed stone slab side texture
    • Mobs don't stay aggressive anymore when switching to Creative
    • Can use colors in the chat again!
    • Fixed disappearing parts of Iron Golems, Villagers, Endermen and Wolves
    • Note blocks can now be powered
    • Boats no longer cause holes when rendering behind waterfalls
    • Fixed missed faces in water rendering

    Tweaks
    •  Boats now stack
    • Beetroot soup now stacks
    • Fixed Curved Rail + Redstone behavior
    • Improved Slime spawning
    • Redstone ticks faster!
    0.13.0 Build 2
    Bug Fixes
    • The terrain doesn't flicker invisible anymore when too many chunks are active
    • Fixed a crash when it's night in a village and you're holding a door not made of oak
    • The held item's movement in first person is now more fluid
    • Fixed mobs disappearing after going through a Portal
    • Removed redundant tripwire recipes
    • Redstone dots now only get powered from below
    • Doors now pop correctly when destroyed by removing the block below them
    • Mobs aren't pulled immediately back into Minecarts after being thrown out
    • Ocelot heads don't disappear anymore
    • Block of Redstone is now properly translated
    • Fixed item duplication glitch in the Anvil
    • Fixed various Redstone weirdness that is too hard to explain honestly
    • Fixed corrupted images in the Language screen
    • Villagers now open doors of all kinds

    Tweaks
    • Obsidian now breaks in 6.5 seconds rather than 3
    • Minecarts now stack on each other


    0.13.0 Build 1
    New Features
    • Redstone Circuits: Redstone Wire, Torch, Lamp, Levers, Buttons, Pressure plates, Tripwires, Trapped Chests, Detector Rails
    • Cute fluffy crop-eating bunnies!
    • New wooden doors
    * Iron Doors
    Removed Features
    • Stonecutter (RIP)

    Tweaks
    • Redstone can be used to control doors, trapdoors, TNT and rails!
    • Faster boats with a different handling
    • Increased item tooltip visibility time (Windows 10 Edition)
    • Stack count labels now use a bigger and more readable font
    • Slimes and Ghasts now actually spawn!
    • Hunger restored by food items now match PC
    • Flowers created by using Bone Meal on Grass now depend on the biome
    • Skeletons now run away from Wolves
    * Arrows can cause sand, gravel or snow to collapse
    Bug Fixes
    • Mobs don't suffocate in carpets anymore
    • Fixed at least as many bugs as we introduced!